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It is a way to play Limited Commander. That's how this whole idea began, after all! You can play Draft or Sealed with it—and actually, it's a great format to play while at home: you can draft with a smaller group than eight, or play Sealed with friends across the internet using something like Spelltable or Discord. There's plenty of Commander staples around, but also, much like normal Draft, you'll get to play some cards which wouldn't normally make the cut in a Commander deck. That's part of the fun!
How do you draft it?
Start by cracking open your first pack, like a normal draft. But there's one big wrinkle to drafting here: for every pick of Commander Legends, you'll be taking two cards at a time! Like the Two-Headed Giant Draft in Battlebond, or the first pick of Double Masters, you will snag two cards at once for every pick.
Otherwise, drafting proceeds pretty much as normal. After the draft, you will need to build a 60-card deck—much like how a traditional deck of Magic is 60 cards and a traditional draft is 40, here it's 60 to Commander's 100.
Your deck will need a Commander that locks in its color identity for deck building, your life total is 40, and there's Commander damage, and all additional Commander rules are still in play . . . with one exception. You can play more than one copy of a card if you draft it: the Singleton rule does not apply.
Cards per pack: 20