7777777777    7777777777        77777 77777   77777   77777
       777  777      777  777         777   777     777     777
       777   77      777   77         777   777     777     777
       777           777              777   777     777     777
       777  77       777  77          777   777     777     777
       7777777       7777777          777   777     777     777
       777  77       777  77          777   777     777     777
       777           777              777   777     777     777
       777           777               777 777      777     777
       777           777                77777       777     777
      77777         77777                777       77777   77777

  ==================================================================
       F I N A L    F A N T A S Y    V I I    F A Q    v  1 . 6
  ==================================================================

                FINAL FANTASY VII FAQ v1.6  (PART TWO)
              for the Sony PlayStation  (English version)
                  by Kao Megura  


 Unpublished work Copyright 1997-1998 Kao Megura

 This FAQ is for private and personal use only.  It can only be
 reproduced electronically, and if placed on a web page or site, may be
 altered as long as this disclaimer and the above copyright notice
 appears in full.  This FAQ is not to be used for profitable/promotional
 purposes; this includes being used by publishers of magazines, guides,
 books, etc. or being incorporated into magazines, etc. in ANY way.
 This FAQ was created and is owned by me, Kao Megura .
 All copyrights and trademarks are acknowledged that are not specifically
 mentioned in this FAQ.  Please give credit where it is due.

The Final Fantasy series is (c) Square Soft and (c) Sony Entertainment
of America.

This FAQ, and future revisions of it, can be found at:
--------------------------------------------------------------------
Kao Megura's Home Page          www.geocities.com/Tokyo/Pagoda/4610/
                                                      (or) i.am/kao/


------------------------------------
TABLE OF CONTENTS - FF7 FAQ PART ONE
------------------------------------

 1.  REVISION HISTORY
 2.  INTRODUCTION
 3.  DISC ONE WALKTHROUGH
        3.1   makoro power plant
        3.2   midgar city
        3.3   avalanche base
        3.4   mako reactor number 5
        3.5   sector 5 slums
        3.6   wall market
        3.7   the sewers / train yard revisited
        3.8   into the sky
        3.9   shinra headquarters building
        3.10  escape!
        3.11  kalm town / chocobo farm
        3.12  mythril mine / junon town
        3.13  shinra cargo ship
        3.14  costa del sol / new continent
        3.15  gold saucer
        3.16  gongaga town / cosmo canyon
        3.17  return of sephiroth
        3.18  the inventor
        3.19  betrayal
        3.20  the temple of the ancients
        3.21  bone village / sleeping forest
        3.22  forgotten capital / forgotten city

 4.  DISC TWO WALKTHROUGH
        4.1   the cave
        4.2   icicle inn
        4.3   lost in the snow
        4.4   the crater / whirlwind maze
        4.5   junon town attacked!
        4.6   where's cloud? / north corel express
        4.7   fort condor
        4.8   inside cloud's head
        4.9   100 leagues under the sea
        4.10  underwater adventure
        4.11  cid's rocket
        4.12  forgotten capital revisited / midgar city under siege

 5.  DISC THREE WALKTHROUGH
        5.1   northern crater

 6.  BONUS AREAS / THE WEAPONS
        6.1   ancient forest
        6.2   vincent's waterfall
        6.3   bonus materia locations
        6.4   yuffie's sub-quest


------------------------------------
TABLE OF CONTENTS - FF7 FAQ PART TWO
------------------------------------

 7.  APPENDIX
        7.1   materia list
        7.2   items and equipment
        7.3   shopping list
        7.4   monster list
        7.5   game shark code list
        7.6   having fun

 8.  ANSWERS TO THE MOST-ASKED QUESTIONS
 9.  SPECIAL THANKS


=========================================================================
  7.  APPENDIX
=========================================================================

-------------------------------------------------------------------------
  7.1  materia list
-------------------------------------------------------------------------

This section lists each Materia and explains it's abilities and other
information, listed alphabetically.

 =======================================================================
 SPELL MATERIA                                                     GREEN
 =======================================================================

 -----------------------------------------------------------------------
 BARRIER     spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Barrier         16           0            Rocket Town
  Level 2    MBarrier        24           5000
  Level 3    Reflect         30           15000
  Level 4    Wall            58           30000
  Level 5    --                           45000

  STATUS CHANGES:  STRENGTH +02   VITALITY -01  MAGIC +02
                   MAGIC DEF +01  MAXHP -05%    MAX MP +05%

  Barrier protects you from physical attacks, MBarrier does the same
  in regards to magical attacks, and Reflect will bounce back a spell
  cast on you.  Note that two characters with Reflect can bounce a
  spell back between them for a long time.  Wall acts like Barrier
  plus MBarrier.


 -----------------------------------------------------------------------
 COMET       spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Comet           70           0            Forgotten Capital
  Level 2    Comet 2         110          12000
  Level 3    Demi 3          --           60000                             
                                                              
  STATUS CHANGES:  STRENGTH +02   VITALITY -01  MAGIC +02
                   MAGIC DEF +01  MAXHP -05%    MAX MP +05%

  When used, causes physical damage x4 to one target (Comet), or to four
  targets (Comet 2).  However, Comet 2's damage is four times weaker
  than that of Comet.


 -----------------------------------------------------------------------
 CONTAIN     spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Freeze          82           0            Mideel, Disc 2
  Level 2    Break           86           5000         Give Mimett
  Level 3    Tornado         90           10000        greens to the     
  Level 4    Flare          100           15000        white chocobo and 
  Level 5    --                           60000        scratch it's ears
 
  STATUS CHANGES:  STRENGTH -04   VITALITY -02  MAGIC +04
                   MAGIC DEF +02  MAXHP -10%    MAXMP +10%

  Causes Ice, Earth, Wind, or Fire-element damage x4.  Freeze also has a
  10% percent chance of causing 'Paralyze', Break can cause 'Petrify',
  and Tornado can cause 'Confusion'.  This materia has a great secondary
  use if used along with the Added Effect materia, allowing you to
  attack and hit with these status conditions.  It's _especially_ good
  if you use the Master Command trick (see below) as well.


 -----------------------------------------------------------------------
 DESTRUCT    spell name:     mp cost:     ap needed:   can find/buy at:
 -----------------------------------------------------------------------
  Level 1    DeBarrier       12           0            Fort Condor
  Level 2    DeSpell         20           6000         (Shinra Mansion,
  Level 3    Death           30           10000        Disc 1)
  Level 4    --              --           45000        Mideel, Disc 2-3

  STATUS CHANGES:  STRENGTH +02   VITALITY -01  MAGIC +02
                   MAGIC DEF +01  MAXHP -05%    MAX MP +05%

  DeBarrier removes these special defenses: Barrier, MBarrier, Reflect,
  Peerless, Wall.  DeSpell removes the effects of indirect spells and
  statuses: Regen, Haste, Slow, Stop, Resist, Death-Sentence (E. Skill).
  Death instantly kills the target.


 -----------------------------------------------------------------------
 EARTH       spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Quake           6            0            Kalm Town
  Level 2    Quake 2         28           6000         Costa Del Sol
  Level 3    Quake 3         68           22000                             
  Level 4    --              --           40000                

  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  When used, causes earth-element damage (x1...x3).


 -----------------------------------------------------------------------
 EXIT        spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Escape          16           0            Rocket Town
  Level 2    Remove          99           10000        (Disc 2-3 only)
  Level 3    --              --           30000

  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  Escape allows you to flee a battle.  Remove will instantly kill all
  targets.


 -----------------------------------------------------------------------
 FIRE        spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Fire            4            0            Wall Market
  Level 2    Fire 2          22           2000         Costa Del Sol
  Level 3    Fire 3          55           18000        Fort Condor          
  Level 4    --              --           35000        Mideel
                                                       (Red 13)       
  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  When used, causes fire-element damage (x1...x3).


 -----------------------------------------------------------------------
 FULLCURE    spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    --              --           0            Cosmo Canyon
  Level 2    FullCure        99           3000         Disc 2-3, back
  Level 3    --              --           100000       of the Item Shop 

  STATUS CHANGES:  STRENGTH -04   VITALITY -02  MAGIC +04
                   MAGIC DEF +02  MAXHP -10%    MAXMP +10%

  Restores all lost HP.


 -----------------------------------------------------------------------
 GRAVITY     spell name:     mp cost:     ap needed:   can find/buy at:
 -----------------------------------------------------------------------
  Level 1    Demi            14           0            Cosmo Canyon
  Level 2    Demi 2          33           10000        (after you kill
  Level 3    Demi 3          48           20000        Gi Nattak)           
  Level 4    --              --           40000                        
                                                              
  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  When used, causes gravity-element damage (x1, x2, x2.5).  Defenses
  don't prevent this spell from doing damage; it drains a foe's current
  HP by 1/4th, 1/2, or 3/4ths, respectively.


 -----------------------------------------------------------------------
 HEAL        spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Poizona         3            0            Kalm Town
  Level 2    Esuna           15           12000        Gongaga Village
  Level 3    Resist          120          52000        Upper Junon
  Level 4    --              --           60000

  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  Poizona heals the 'Poison' status, Esuna heals any bad status ailment,
  and Resist prevents any bad status ailments.  However, if you have any
  ailments when it is cast, you can't get rid of them!  You can use this
  to your advantage by (for example), poisoning an enemy, then casting
  Resist on them so that they will stay poisoned.


 -----------------------------------------------------------------------
 ICE         spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Ice             4            0            Wall Market
  Level 2    Ice 2           22           2000         Costa Del Sol
  Level 3    Ice 3           55           18000        Fort Condor          
  Level 4    --              --           35000        Mideel
                                                       (Cloud)

  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  When used, causes ice-element damage (x1...x3).
 

 -----------------------------------------------------------------------
 LIGHTNING   spell name:     mp cost:     ap needed:   can find/buy at:
 -----------------------------------------------------------------------
  Level 1    Bolt            4            0            Wall Market
  Level 2    Bolt 2          22           2000         Costa Del Sol
  Level 3    Bolt 3          55           18000        Fort Condor          
  Level 4    --              --           35000        Mideel
                                                       (Cloud)

  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  When used, causes lightning-element damage (x1...x3).


 -----------------------------------------------------------------------
 MASTER MAGIC           can find/buy at: 
 -----------------------------------------------------------------------
  Level 0               Kalm Town  (Disc 2/3 - trade the Earth Harp)
                        Cosmo Canyon  (bring mastered versions of all
                        21 spell materia to the Huge Green Materia).

  When equipped, you can cast any magic spell.


 -----------------------------------------------------------------------
 MYSTIFY     spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Confu           18           0            Gongaga Village
  Level 2    Berserk         28           12000        Cosmo Canyon
  Level 3    --              --           25000                          

  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  Confu inflicts the 'Confusion' status (the enemy may attack
  themselves).  Berserk makes one character attack incessantly, but
  their attack power increases (while their hit rate decreases).


 -----------------------------------------------------------------------
 POISON      spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Bio             8            0            Kalm Town
  Level 2    Bio 2           36           5000         Costa Del Sol
  Level 3    Bio 3           80           20000        Shinra Building
  Level 4    --              --           38000        (in Floor 68)


  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  When used, causes poison-element damage (x1...x3).  It will continue
  to damage an enemy each round after it's intial casting, but will
  cause a smaller amount of damage.


 -----------------------------------------------------------------------
 RESTORE     spell name:     mp cost:     ap needed:   can find/buy at:
 -----------------------------------------------------------------------
  Level 1    Cure            5            0            Sector 5 Slums
  Level 2    Cure 2          24           2500         Wall Market
  Level 3    Regen           30           17000        Mideel, Ft.Condor
  Level 4    Cure 3          64           24000        Costa Del Sol
  Level 5    --              --           40000        Mako Reactor #1

  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  Recovers lost HP.  Regen will slowly restore HP to a character as the
  rounds progress, however, not much HP is restored per round.


 -----------------------------------------------------------------------
 REVIVE      spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Life            34           0            Upper Junon
  Level 2    Life 2          100          45000        Gongaga Village
  Level 3    --              --           55000        (Costa Del Sol,    
                                                       Disc 2-3 only)
  STATUS CHANGES:  STRENGTH +02   VITALITY -01  MAGIC +02
                   MAGIC DEF +01  MAXHP -05%    MAX MP +05%

  Life will revive one person with 1/4th their total HP.  Life 2
  revives them with full HP.


 -----------------------------------------------------------------------
 SEAL        spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Sleepel         8            0            Upper Junon
  Level 2    Silence         24           10000        (Costa Del Sol,
  Level 3    --              --           20000        Disc 2-3 only)    

  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  Sleepel makes a person fall asleep.  Silence status (the target can't
  use enemy skills, summons, or magic spells).

 -----------------------------------------------------------------------
 SHIELD      spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    --              --           0            Northern Crater
  Level 2    Shield          180          10000
  Level 3    --              --           100000

  STATUS CHANGES:  STRENGTH -04   VITALITY -02  MAGIC +04
                   MAGIC DEF +02  MAXHP    -10%  MAXMP +10%

  Causes the 'Peerless' status (aka pratically invincible).


 -----------------------------------------------------------------------
 TIME        spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Haste           18           0            Gongaga Village
  Level 2    Slow            20           8000         Rocket Town
  Level 3    Stop            34           20000
  Level 4    --              --           42000

  STATUS CHANGES:  STRENGTH +02   VITALITY -01  MAGIC +02
                   MAGIC DEF +01  MAXHP -05%    MAX MP +05%

  Haste will make your Time Bar increase faster.  Slow has the exact
  opposite effect.  Stop freezes the Time Bar, so that the victim
  never has a chance to do anything.


 -----------------------------------------------------------------------
 TRANSFORM   spell name:     mp cost:     ap needed:   can find/buy at:
 -----------------------------------------------------------------------
  Level 1    Mini            10           0            North Corel
  Level 2    Toad            14           8000         Cosmo Canyon
  Level 3    --              --           24000        Gongaga Village   
                                                       Mideel, Mt. Corel
                                                       (Cait Sith)
  STATUS CHANGES:  STRENGTH -01  MAGIC +01  MAXHP -02%  MAXMP +02%

  Mini will shrink a target, causing their physical attacks to do only
  1 point of damage.  Toad turns an enemy into a frog, and in this
  state, they are considerably weaker.


 -----------------------------------------------------------------------
 ULTIMA      spell name:     mp cost:     ap needed:   can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    --              --           0            N. Corel, Disc 2
  Level 2    Ultima          130          5000         Save the town, or
  Level 3    --              --           100000       at least get onto
                                                       the train
  STATUS CHANGES:  STRENGTH -04   VITALITY -02  MAGIC +04
                   MAGIC DEF +02  MAXHP -10%    MAXMP +10%

  Causes heavy non-element damage to all foes.  If you save Corel, you
  get this for free, otherwise, you have to buy it for 50,000 gil.  If
  you don't even get onto the Shinra train, you can't get it.


 =======================================================================
 COMMAND MATERIA                                                  YELLOW
 =======================================================================

 -----------------------------------------------------------------------
 DEATHBLOW   command name:      ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    D.Blow             0               Fort Condor, Rocket Town
  Level 2    --                 40000           Jungle (near Gongaga)

  Deathblow lets you perform an attack that will either miss or inflict
  double damage (50% chance of it hitting).  You can ensure that it
  hits by giving your character a weapon with high accuracy (Vincent's
  Shortbarrel has a 255 accuracy, which is the highest possible score.
  He'll never miss a Deathblow attempt!)  +1 bonus to Luck when worn.


 -----------------------------------------------------------------------
 DOUBLE CUT  command name:      ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    2x-cut             0               In the wrecked plane at
  Level 2    4x-cut             100000          the bottom of the sea
  Level 3    --                 150000          (Gelnika).

  2x-cut lets you attack one enemy twice.  4x-cut lets you attack four
  times against randomly-picked foes.  +2 bonus to Dexterity when worn.


 -----------------------------------------------------------------------
 ENEMY SKILL   command name:    can find/buy at: 
 -----------------------------------------------------------------------
  Level 0      Enemy Skill      Shinra Building (Floor 67), Upper Junon
                                (Respectable Inn), Forgotten Capital,
                                Chocobo Sage's house (the green chocobo)

  You can learn and use the skills of enemies.  See the 'Ansers to the
  Most-Asked Questions' section for a listing of Enemy Skills.


 -----------------------------------------------------------------------
 MANIPULATE  command name:      ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1    Manip.             0               Fort Condor, Rocket Town
  Level 2    --                 40000           (Disc 2-3 only)
                                                (Cait Sith)
  Control and command one enemy.  The neat thing about this is that a
  manipulated enemy has a Dexterity rating of zero, so even the
  quickest enemy (like the cactus men in the Corel Prison or the other
  type of cactus monsters on Cactaur Island), can be hit 100% of the
  time.


 -----------------------------------------------------------------------
 MASTER COMMAND         can find/buy at: 
 -----------------------------------------------------------------------
  Level 0               Kalm Town  (Disc 2/3 - trade the Earth Harp)                          
                        Cosmo Canyon  (bring mastered versions of
                        Deathblow, Throw, Manipulate, Morph, Mime,
                        Sense, and Steal to the Huge Yellow Materia)

  When equipped, you can use the same commands that you could use with
  the materia listed above.  There's a slick little trick you can do
  with this materia, though.  Attach it to a Support Materia, then
  equip a Command materia that can't be supported (specifically,
  Slash-All or Double Cut).  You can now use non-spell related support
  materia WITH either of these materia, allowing you to, for example,
  use the Morph ability with Slash All, or use Mug with Double Cut.


 -----------------------------------------------------------------------
 MIME        command name:      ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Mime               0               Cave in the Wutai Area
  Level 2    --                 100000          beyond the mountains

  Imitate the last action performed (recast spells, Limit Breaks, etc.)
  This even includes miming a character who chose to defend!  Note that
  you can only mimic your own Limit Breaks.  Very useful in that a
  mimicked action costs no MP, etc.--it's a free usage.


 -----------------------------------------------------------------------
 MORPH       command name:      ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Morph              0               Temple of the Ancients
  Level 2    --                 40000

  Turn a killed enemy into an item.  Your attack with this materia will
  cause greatly reduced damage unless you're using an Ultimate Weapon,
  though.

 
 -----------------------------------------------------------------------
 SENSE       command name:      ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Sense              0               Kalm Town
  Level 2    --                 40000           Upper Junon
                                                Wall Market Playground 
  Lets you see an enemy's statistics.  After looking at them with
  Sense, you can always see their current / maximum HP amount
  afterwards by pressing SELECT and highlighting that enemy.


 -----------------------------------------------------------------------
 SLASH-ALL   command name:      ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Slash-All          0               In the Ancient Forest  
  Level 2    Flash              100000
  Level 3    --                 150000

  Slash-All will attack all enemies at once.  Flash kills all enemies
  that you are facing.


 -----------------------------------------------------------------------
 STEAL       command name:      ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    Steal              0               Midgar City Sewers
  Level 2    Mug                40000           Kalm Town  
  Level 3    --                 50000

  Steal can be used to swipe an item from an enemy.  Mug lets you steal
  and attack at the same time.  +2 bonus to Dexterity when worn.


 -----------------------------------------------------------------------
 THROW       command name:      ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1    Throw              0               Fort Condor / Rocket
  Level 2    Coin               45000           Town (Disc 2-3 only)
  Level 3    --                 60000           (Yuffie)

  Throw lets you toss any weapon at an enemy excluding Red's hairpins.
  The damage done is the attack difference times 10.  The Coin ability
  lets you select how much Gil you want to toss at your enemy.  Every
  1000 coins inflict 100 points of damage, up to 9999 damage.  +1 bonus
  to Vitality when worn.


 -----------------------------------------------------------------------
 W-ITEM      command name:      ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1    W-Item             0               Midgar City (Disc 2); at
  Level 2    --                 250000          the end of the subway

  With this materia, you can use two items in one turn.  You can also
  duplicate any item!  The only requirement is that they have to be
  usable in battle.  To duplicate an item, select the one you want a
  copy of, then select any other item.  Cancel that item, then choose
  another item, then cancel it, too.  Every time you cancel the
  second item, the one you chose initially increases by one!


 -----------------------------------------------------------------------
 W-MAGIC     command name:      ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    W-Magic            0               Northern Crater; look  
  Level 2    --                 250000          near the trees in the
                                                area with the light

  Cast two magic spells in one turn with this materia.


 -----------------------------------------------------------------------
 W-SUMMON    command name:      ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1    W-Summ.            0               Gold Saucer's Battle   
  Level 2    --                 250000          Square; buy for 65000 BP

  Call two summoned allies in one turn with this materia.


 =======================================================================
 INDEPENDANT MATERIA                                              PURPLE
 =======================================================================

 -----------------------------------------------------------------------
 CHOCOBO LURE   effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1.0             0               Buy at the Chocobo Farm.
  Level 2       1.5             3000            In Disc 2-3, you can    
  Level 3       2.0             10000           find it near the pen's
  Level 4       3.0             30000           righthand corner.

  The chocobo encounter rate increases when you equip this materia.
  You'll get a +1 bonus to Luck when this materia is equipped.


 -----------------------------------------------------------------------
 COUNTER ATTACK  effect:         ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1        +20%            0               Mt. Nible (after you
  Level 2        +40%            10000           destroy the Materia    
  Level 3        +60%            20000           Keeper).
  Level 4        +80%            50000           Gold Saucer's Chocobo
  Level 5        +100%           100000          Square.
            
  If attacked, the person wearing this will counterattack a certain
  amount of the time.  You can counterattack once for every Counter
  Attack materia you have equipped.


 -----------------------------------------------------------------------
 COVER          effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       +20%            0               Wall Market, Sector 6
  Level 2       +40%            2000            Slums (the garden).
  Level 3       +60%            10000
  Level 4       +80%            25000
  Level 5       +100%           40000

  When an ally is attacked, the person wearing this materia will guard
  them from attack a certain amount of the time, specified above.
  You'll get a +1 bonus to Vitality when this materia is equipped.


 -----------------------------------------------------------------------
 ENEMY AWAY     effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1/2             0               Gold Saucer's Chocobo  
  Level 2       1/4             8000            Square.
  Level 3       --              50000 

  The enemy encounter rate drops when you equip this materia.
  You'll get a +1 bonus to Luck when this materia is equipped.


 -----------------------------------------------------------------------
 ENEMY LURE     effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1.5             0               Gold Saucer's Battle   
  Level 2       2.0             8000            Square.                 
  Level 3       --              50000 

  The enemy encounter rate increases when you equip this materia.
  You'll get a -1 deficiency to Luck when this materia is equipped.


 -----------------------------------------------------------------------
 EXP. PLUS      effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       x1.5            0               Gold Saucer's Wonder
  Level 2       x2.0            60000           Square.                 
  Level 3       --              150000

  You'll earn more exp. after winning a battle when this materia is worn.
  You'll get a +1 bonus to Luck when this materia is equipped.


 -----------------------------------------------------------------------
 GIL PLUS       effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       x1.5            0               Gold Saucer's Wonder   
  Level 2       x2.0            80000           Square.
  Level 3       --              150000

  You'll earn more gil after winning a battle when this materia is worn.
  You'll get a +1 bonus to Luck when this materia is equipped.


 -----------------------------------------------------------------------
 HP PLUS        effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       +10%            0               Cosmo Canyon           
  Level 2       +20%            10000           Mideel Village
  Level 3       +30%            20000
  Level 4       +40%            30000
  Level 5       +50%            50000

  Your maximum HP amount increases when this materia is worn.


 -----------------------------------------------------------------------
 HP<->MP        effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       --              0               Cave in the desert     
  Level 2       --              80000           near Mt. Corel          

  When worn, you maximum HP and MP scores are switched.


 -----------------------------------------------------------------------
 LONG RANGE     effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       --              0               Mythril Mine, on the 
  Level 2       --              80000           ledge above the vine.

  When worn, you can attack from the back row with no penalty.  You can
  also attack out-of-reach enemies (usually the flying sort), with
  close-range weapons.  This materia will affect all 'target' materia
  as well, allowing you to Morph or Steal from normally out of range
  enemies, for example.


 -----------------------------------------------------------------------
 LUCK PLUS      effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       +10%            0               Temple of the Ancients
  Level 2       +20%            15000             
  Level 3       +30%            30000
  Level 4       +40%            60000
  Level 5       +50%            100000

  Your Luck score increases when this materia is worn.


 -----------------------------------------------------------------------
 MAGIC PLUS     effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       +10%            0               Cave beyond the
  Level 2       +20%            10000           Forgotten Capital.
  Level 3       +30%            20000           Search near the bottom
  Level 4       +40%            30000           of the long ladder.
  Level 5       +50%            50000 

  Your Magic score increases when this materia is worn.


 -----------------------------------------------------------------------
 MEGA ALL       effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       --              0               In the Northern Crater.
  Level 2       --              10000           Press O while jumping
  Level 3       --              50000           between levels to grab
  Level 4       --              80000           the floating materia
  Level 5       --              160000          from the Lifestream.

  When worn, any command usable in battle affects all targets.  This
  includes Attack, which will become Slash-All.


 -----------------------------------------------------------------------
 MP PLUS        effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       +10%            0               Cosmo Canyon           
  Level 2       +20%            10000           Mideel Village          
  Level 3       +30%            20000
  Level 4       +40%            30000
  Level 5       +50%            50000

  Your maximum MP amount increases when this materia is worn.


 -----------------------------------------------------------------------
 PRE-EMPTIVE    effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       +6%             0               Gold Saucer's Battle
  Level 2       +12%            8000            Square.
  Level 3       +24%            20000
  Level 4       +36%            40000
  Level 5       +48%            80000 

  The person wearing this has a higher chance of attacking first during
  a battle.  You'll get a +2 bonus to Speed when this materia is
  equipped.


 -----------------------------------------------------------------------
 SPEED PLUS     effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       +10%            0               Gold Saucer's Battle
  Level 2       +20%            15000           Square.
  Level 3       +30%            30000
  Level 4       +40%            60000
  Level 5       +50%            100000

  Your Speed score increases when this materia is worn.


 -----------------------------------------------------------------------
 UNDERWATER     effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       --              0               Kalm Town (trade the
                                                Guide Book for it).
  Negates the 20-minute time limit when fighting the Emerald Weapon.
  You can get as many of these as you want (as long as you have Guide
  Books), and since you can store an infinite number of AP on this
  materia, it's really handy to sell for money or to give to characters
  who benefit from having high AP amounts (like Barret and his Missing
  Score weapon).


 =======================================================================
 SUPPORT MATERIA                                                    BLUE
 =======================================================================

 Note that the DOUBLE CUT and SLASH-ALL materia cannot be supported
 unless you use my trusty Master Command trick (see the Master Command
 materia entry for more info.)

 -----------------------------------------------------------------------
 ADDED CUT      effect:         ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1       --              0               Great Glacier; look on
  Level 2       --              200000          the 2nd screen of the
                                                northern 'switching
                                                crossroads' path.
  After using the materia that this is combined with, your character
  will make a single physical attack against the enemy targeted by
  the previous materia use (a random target is chosen if the materia
  affected a random or all targets).  Don't link this to a materia you
  can use on your allies, or you'll attack them.  Can support any magic,
  command, or summon materia.


 -----------------------------------------------------------------------
 ADDED EFFECT   effect:         ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1       --              0               Cosmo Canyon, in the
  Level 2       --              100000          Gi Tribe cave.

  If this materia and the materia it is connected to are attached to
  your weapon, any attack you make can inflict the ailment of the
  attached materia (i.e. equip Poison, and when you attack an enemy,
  you may be able to poison them).  If both materia are attached to
  your armor, you are protected from the status ailment that materia
  can inflict (using the previous example, you'd be immune to poisonous
  attacks).  Can support Mystify, Poison, Seal, Time, Transform,
  Destruct, Contain, Choco/Mog, Hades, and Odin.  Note that this can
  be used to bypass certain limitations; for example, you can turn
  a flying enemy into a frog by attaching Transform or Hades to your
  weapon (this isn't normally possible).


 -----------------------------------------------------------------------
 ALL            effect:         ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1       1 time          0               Sector 7 Slums
  Level 2       2 times         1500            Shinra Building (Fl. 68)
  Level 3       3 times         6000            Cargo Ship / Mt. Nibel
  Level 4       4 times         18000           Great Glacier
  Level 5       5 times         35000           Fort Condor (Disc 2-3)

  You can change the range of the attached materia so that it affects
  all targets instead of one.  The tradeoff is that the power of that
  materia decreases.  You can make sure to only target one enemy by
  pressing R1 when targetting the attached materia.  This materia works
  outside of battle, too.  Can support Restore, Heal (Poizona/Esuna),
  Fire, Ice, Lightning, Earth, Poison, Gravity, Seal, Mystify, Time,
  Barrier, Destruct, and FullCure.


 -----------------------------------------------------------------------
 COUNTER        effect:         ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1       +30%            0               Northern Crater.  Look
  Level 2       +40%            40000           for it in the area with
  Level 3       +60%            80000           trees and the patch of
  Level 4       +80%            120000          shiny light.
  Level 5       +100%           200000

  Wearing this will make your character counterattack with the attached
  materia.  Can support any command materia except Enemy Skill and
  Master Command.


 -----------------------------------------------------------------------
 ELEMENTAL      effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       Halved      *   0               Shinra Building, Fl. 62
  Level 2       No Damage   *   10000           Mt. Corel     
  Level 3       Absorbed HP *   40000           Nibelheim (Tifa's piano)
  Level 4       --              80000

  This works just like the 'Added Effect' materia, but it effects
  elemental damage types.  Equip it to your weapon along with a materia
  and you can attack and cause elemental damage.  Equip it to your armor
  and you are defended from that sort of element.  Can support Fire,
  Ice, Lightning, Earth, Poison, Gravity, Choco/Mog, Ifrit, Shiva,
  Ramuh, Titan, Leviathan, Phoenix, Alexander, Bahamut, Neo-Bahamut,
  Bahamut Zero.

  *  These apply to armor only.  The element will do half damage to you,
     then no damage at level 2, and at level 3, you will gain back HP
     equal to the damage that would have been inflicted by that element
     attack.


 -----------------------------------------------------------------------
 FINAL ATTACK   effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               Win Dio's special battle
  Level 2       2 times         20000           at the Gold Saucer's
  Level 3       3 times         40000           Battle Square
  Level 4       4 times         80000                          
  Level 5       5 times         160000                                  

  When an ally wearing this is killed, they will use the connected
  materia before dying.  The power of the materia will always be the
  strongest one available.  This materia can only be used so many
  times per battle.  Note that it doesn't always work, either.  A
  smart tactic is to attach this to the Revive or Phoenix materia so
  that you'll be protected from dying.  Works with any materia!


 -----------------------------------------------------------------------
 HP ABSORB      effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       --              0               Northern Crater     
  Level 2       --              100000                              

  If the connected materia can inflict damage on an enemy, 1/10th of
  that damage is given back to you in the form of HPs.  Can support
  Fire, Ice, Lightning, Earth, Poison, Gravity, Meteorite, Contain,
  Ultima, Steal (Mug), Deathblow, Manipulate, Morph, Throw, Slash-All,
  Double Cut, Master Command, Mimic (if you mimicked something that did
  damage), W-Summon, W-Magic (using one of the abovementioned spells),
  or any summon materia.


 -----------------------------------------------------------------------
 MAGIC COUNTER  effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       +30%            0               Gold Saucer's Chocobo
  Level 2       +40%            40000           Square.
  Level 3       +60%            80000
  Level 4       +80%            160000
  Level 5       +100%           300000

  Wearing this will make your character counterattack with the attached
  materia, always casting the best possible spell level available.  Can
  support any magic or summon materia.


 -----------------------------------------------------------------------
 MP ABSORB      effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       --              0               Wutai (you must complete
  Level 2       --              100000          Yuffie's quest first).

  If the connected materia can inflict damage on an enemy, 1/10th of
  that damage is given back to you in the form of MPs.  Can support
  Fire, Ice, Lightning, Earth, Poison, Gravity, Meteorite, Contain,
  Ultima, Steal (Mug), Deathblow, Manipulate, Morph, Throw, Slash-All,
  Double Cut, Master Command, Mimic (if you mimicked something that did
  damage), W-Summon, W-Magic (using one of the abovementioned spells),
  or any summon materia.


 -----------------------------------------------------------------------
 MP TURBO       effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       +10%            0               Temple of the Ancients
  Level 2       +20%            10000           
  Level 3       +30%            30000
  Level 4       +40%            60000
  Level 5       +50%            120000

  When attached to a materia, the standard MP cost increases. However,
  that spell becomes more effective by a certain percentage as well.
  Can support any Magic or Summon materia, and the Enemy Skill materia.


 -----------------------------------------------------------------------
 QUADRA MAGIC   effect:         ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1       1 time          0               In the cave at the end 
  Level 2       2 times         40000           of the chain of           
  Level 3       3 times         80000           penninsulas near Mideel
  Level 4       4 times         120000                         
  Level 5       5 times         200000                                  

  When you cast any spell, summon, or enemy skill, it will be cast four
  times in succession with no increase in MP cost.  However, you cannot
  pick your targets for the successive castings, and the effectiveness
  of the spell, skill, or summon drops by 2/5ths.  Can support any
  Magic and Summon materia (except Knights of the Round), and the Enemy
  Skill materia.


 -----------------------------------------------------------------------
 SNEAK ATTACK   effect:         ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1       +20%            0               Gold Saucer's Chocobo
  Level 2       +35%            20000           Square.
  Level 3       +50%            60000
  Level 4       +65%            100000
  Level 5       +80%            150000

  When worn, the person with this materia equipped has a percent chance
  of stepping forward before the first round has begun and using the
  attached materia.  This effect functions regardless of Pre-Emptive
  or Ambush-style battles.  The target of the attached materia is
  always chosen at random, and the CPU will always make your character
  use the best ability he has (Coin instead of Throw, Cure 3 instead of
  Cure 2, etc.)  Note that there is a direct relation between your
  Dexterity level and the success rate of this materia.  Wearing a
  Speed Plus materia, or an accessory that increases Dexterity, will
  make this materia more effective.  Can support any spell, command, or
  summon materia, excluding anything that causes the 'Slash-All' effect.


 -----------------------------------------------------------------------
 STEAL AS WELL  effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       --              0               Wutai.  Beyond the fire 
  Level 2       --              200000          pits in the Dachao area.

  After using the materia that this is combined with, your character
  will make one Steal attempt against the enemy the previous materia
  targeted (it works like 'Added Cut').  Can support any magic, command,
  or summon materia.


 =======================================================================
 SUMMON MATERIA                                                      RED
 =======================================================================

 -----------------------------------------------------------------------
 ALEXANDER      effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               In the Great Glacier,
  Level 2       2 times         25000           touch the hot springs,
  Level 3       3 times         65000           then meet the person in
  Level 4       4 times         100000          the cave east of the
  Level 5       5 times         150000          rotating snowfield.

  STATUS CHANGES:  MAGIC +01  MDEF +01  MAXHP -05%  MAXMP +05%

  This summons costs 120 MP.  It will cause "Judgment", which inflicts
  holy-based damage.


 -----------------------------------------------------------------------
 BAHAMUT        effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               Temple of the Ancients;
  Level 2       2 times         20000           after killing the Red
  Level 3       3 times         50000           Dragon.
  Level 4       4 times         80000
  Level 5       5 times         120000

  STATUS CHANGES:  MAGIC +01  MDEF +01  MAXHP -05%  MAXMP +05%

  This summons costs 100 MP.  It will cause "Mega Flare", which
  inflicts non-element damage.


 -----------------------------------------------------------------------
 BAHAMUT ZERO   effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               Cosmo Canyon; take
  Level 2       2 times         35000           Bahamut and Neo Bahamut
  Level 3       3 times         120000          to the Huge Blue Materia
  Level 4       4 times         150000          in the observatory.
  Level 5       5 times         250000

  STATUS CHANGES:  MAGIC +04  MDEF +04  MAXHP -10%  MAXMP +15%

  This summons costs 180 MP.  It will cause "Tera Flare", which inflicts
  an immense amount of non-element damage.


 -----------------------------------------------------------------------
 CHOCO/MOG      effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               Listen to the chocobos 
  Level 2       2 times         2000            sing at the Chocobo Farm
  Level 3       3 times         14000
  Level 4       4 times         25000
  Level 5       5 times         35000

  STATUS CHANGES:  MAGIC +01  MAXHP -02%  MAXMP +02%

  This summons costs 14 MP.  It will cause "DeathBlow!!", which inflicts
  wind-based damage and may also cause paralysis (10% chance).  There
  is a 1-in-16 chance that you'll summon "Fat-Chocobo" instead, which
  causes a stronger physical attack against all enemies.  


 -----------------------------------------------------------------------
 HADES          effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               In the wrecked plane
  Level 2       2 times         35000           below the sea (Gelnika).
  Level 3       3 times         120000          Look near the broken
  Level 4       4 times         150000          helicopter.
  Level 5       5 times         250000

  STATUS CHANGES:  MAGIC +04  MDEF +04  MAXHP -10%  MAXMP +15%

  This summons costs 150 MP.  It will cause "Black Cauldron" which
  randomly inflicts Confuse, Frog, Minimu, Paralyze, Silence, Sleep,
  Slow, and Stop, in addition to causing non-element damage.


 -----------------------------------------------------------------------
 IFRIT          effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               On the Cargo Ship after
  Level 2       2 times         5000            killing Jenova*Birth.     
  Level 3       3 times         20000           
  Level 4       4 times         35000
  Level 5       5 times         60000

  STATUS CHANGES:  MAGIC +01  MAXHP -02%  MAXMP +02%

  This summons costs 34 MP.  It will cause "Hellfire", which inflicts
  fire-based damage.


 -----------------------------------------------------------------------
 KJATA          effect:         ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1       1 time          0               In the Sleeping Forest;
  Level 2       2 times         22000           search the second screen
  Level 3       3 times         60000           for a floating materia. 
  Level 4       4 times         90000
  Level 5       5 times         140000

  STATUS CHANGES:  MAGIC +01  MDEF +01  MAXHP -05%  MAXMP +05%

  This summons costs 110 MP.  It will cause "Tetra-Disaster", which
  inflicts fire, ice, and lightning-based damage.  (YES!!  Only three
  types of elemental damage, _regardless_ of the earth-shaking stomp
  at the end!)


 -----------------------------------------------------------------------
 KNIGHTS OF THE ROUND  effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1              1 time          0               Use a gold
  Level 2              2 times         50000           chocobo to get to
  Level 3              3 times         200000          Round Island to
  Level 4              4 times         300000          the northwest (it
  Level 5              5 times         500000          doesn't appear on
                                                       the world map). 

  STATUS CHANGES:  MAGIC +08  MDEF +08  MAXHP -10%  MAXMP +20%

  This summons costs 250 MP.  It will cause "Ultimate End", which
  causes various types of elemental-based damage.


 -----------------------------------------------------------------------
 LEVIATHAN      effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               Have Yuffie beat Godo
  Level 2       2 times         18000           atop the Pagoda at Wutai

  Level 3       3 times         38000           and he'll give you this.
  Level 4       4 times         70000
  Level 5       5 times         100000

  STATUS CHANGES:  MAGIC +01  MDEF +01  MAXHP -05%  MAXMP +05%
  
  This summons costs 78 MP.  It will cause "Tidal Wave", which inflicts
  water-based damage.


 -----------------------------------------------------------------------
 MASTER SUMMON          can find/buy at: 
 -----------------------------------------------------------------------
  Level 0               Kalm Town  (Disc 2/3 - trade the Earth Harp)                          
                        Cosmo Canyon  (bring mastered versions of all
                        16 materia to the Huge Red Materia).

  When equipped, you can summon any summoned monster an infinite
  number of times per round.


 -----------------------------------------------------------------------
 NEO BAHAMUT    effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               In the Whirlwind Maze,
  Level 2       2 times         30000           search the bottom of the
  Level 3       3 times         80000           screen in the area with
  Level 4       4 times         140000          the first Save Point.
  Level 5       5 times         200000

  STATUS CHANGES:  MAGIC +01  MDEF +01  MAXHP -05%  MAXMP +05%

  This summons costs 140 MP.  It will cause "Giga Flare", which inflicts
  a large amount of non-element damage.


 -----------------------------------------------------------------------
 ODIN           effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               Open the locked safe in
  Level 2       2 times         16000           Nibelheim and defeat
  Level 3       3 times         32000           the monster inside.
  Level 4       4 times         65000
  Level 5       5 times         80000

  STATUS CHANGES:  MAGIC +01  MDEF +01  MAXHP -05%  MAXMP +05%
  
  This summons costs 80 MP.  It will cause "Steel-Bladed Sword", which
  is an instant-kill attack.  Against enemies that cannot be killed
  instantly, the "Gunge Lance" attack will be used instead, which
  causes non-element damage.


 -----------------------------------------------------------------------
 PHOENIX        effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               Win the Fort Condor
  Level 2       2 times         28000           Huge Materia Quest in
  Level 3       3 times         70000           Disc 2.
  Level 4       4 times         120000
  Level 5       5 times         800000

  STATUS CHANGES:  MAGIC +02  MDEF +02  MAXHP -10%  MAXMP +10%

  This summons costs 180 MP.  It will cause "Phoenix Flame", which
  inflicts a large amount of fire based damage _and_ revives all dead
  allies with full HP.


 -----------------------------------------------------------------------
 RAMUH          effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               In the chocobo jockeys'
  Level 2       2 times         10000           room in the Golden        
  Level 3       3 times         25000           Saucer.
  Level 4       4 times         50000
  Level 5       5 times         70000

  STATUS CHANGES:  MAGIC +01  MAXHP -02%  MAXMP +02%

  This summons costs 40 MP.  It will cause "Judgment Bolt", which
  inflicts lightning-based damage.


 -----------------------------------------------------------------------
 SHIVA          effect:         ap needed:      can find/buy at: 
 -----------------------------------------------------------------------
  Level 1       1 time          0               Save Priscilla in Junon
  Level 2       2 times         4000            and you'll get this       
  Level 3       3 times         15000
  Level 4       4 times         30000
  Level 5       5 times         50000

  STATUS CHANGES:  MAGIC +01  MAXHP -02%  MAXMP +02%

  This summons costs 32 MP.  It will cause "Diamond Dust", which
  inflicts ice-based damage.


 -----------------------------------------------------------------------
 TITAN          effect:         ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1       1 time          0               Search the right side of
  Level 2       2 times         15000           the Meltdown Reactor
  Level 3       3 times         30000           after Tseng and Scarlett
  Level 4       4 times         60000           leave.
  Level 5       5 times         80000

  STATUS CHANGES:  MAGIC +01  MAXHP -02%  MAXMP +02%

  This summons costs 46 MP.  It will cause "Anger of the Land", which
  inflicts earth-based damage.


 -----------------------------------------------------------------------
 TYPOON         effect:         ap needed:      can find/buy at:
 -----------------------------------------------------------------------
  Level 1       1 time          0               It's lying on a large
  Level 2       2 times         35000           tree branch in the
  Level 3       3 times         120000          Ancient Forest.
  Level 4       4 times         150000
  Level 5       5 times         250000

  STATUS CHANGES:  MAGIC +04  MDEF +04  MAXHP -10%  MAXMP +15%

  This summons costs 160 MP.  It will cause "Disintergration", which
  is an instant-kill attack.  Survivors are hit for non-element damage.


-------------------------------------------------------------------------
  7.2  items and equipment
-------------------------------------------------------------------------

This section contains a list of all the items, weapons, bracelets, and
accessories in the game.

-------------------------------------------------------------------------
ITEM NAME          RANGE  EFFECT WHEN USED
-------------------------------------------------------------------------

Potion                1   Restores 100 HP
Hi-Potion             1   Restores 500 HP
X-Potion              1   Restores all lost HP
Ether                 1   Restores 100 MP
Turbo Ether           1   Restores all lost MP
Elixir                1   Restores all lost HP/MP
Megalixir             A   Restores all lost HP/MP
Phoenix Down          1   Revive with 1/10th HP
Antidote              1   Cures 'Poison' status
Soft                  1   Cures 'Petrify' status
Maiden's Kiss         1   Cures 'Toad' status
Cornucopia            1   Cures 'Minimum' status
Echo Screen           1   Cures 'Sleepel' status
Hyper                 1   Causes 'Fury' status, cures 'Sadness' status
Tranquilizer          1   Causes 'Sadness' status, cures 'Fury' status
Remedy                1   Cures any status ailment
Smoke Bomb            A   Escape from battle if used on allies / enemies
Speed Drink           1   Casts 'Haste'
Hero Drink            1   Casts 'Mighty Guard'
Vaccine               1   Prevents status ailments
Grenade               1   Minor special damage
Shrapnel              1   Medium fire damage
Right arm             1   Heavy special damage
Hourglass             A   Casts 'Stop'
Kiss of Death         A   Same effect as 'All Over'
Spider Web      9      A   Casts 'Slow'
Dream Powder          A   Casts 'Sleepel'
Mute Mask             A   Casts 'Silence'
War Gong              A   Casts 'Berserk'
Loco weed             A   Casts 'Confuse'
Fire Fang             A   Casts 'Fire 2'
Fire Veil             A   Casts 'Fire 3'
Antarctic Wind        A   Casts 'Ice 2'
Ice Crystal           A   Casts 'Ice 3'
Bolt Plume            A   Casts 'Bolt 2'
Swift Bolt            A   Casts 'Bolt 3'
Earth Drum            A   Casts 'Quake 2'
Earth Mallet          A   Casts 'Quake 3'
Deadly Waste          A   Casts 'Bio 2'
M-Tentacles           A   Casts 'Bio 3'
Stardust              A   Casts 'Comet 2'
Vampire Fang          1   Gain HP stolen from target
Ghost Hand            1   Gain MP stolen from target
Vagyrisk Claw         1   Causes 'Petrify'
Light Curtain         A   Casts 'Barrier'
Lunar Curtain         A   Casts 'MBarrier'
Mirror                A   Casts 'Reflect'
Holy Torch            A   Casts 'Dispel'
Bird Wing             A   Inflicts Wind damage
Dragon Scales         A   Casts 'Aqua Breath'
Imapler               1   Casts 'Toad'
Shrivel               A   Casts 'Minimum'
Eye drop              1   Cures 'Dark' status
Molotov               1   Causes fire damage
S-mine                1   Medium special damage
8inch Cannon          1   Heavy special damage
Graviball             1   Casts 'Demi'
T/S Bomb              1   Casts 'Demi 2'
Ink                   1   Causes 'Dark'
Dazers                1   Causes 'Paralysis'
Dragon Fang           A   Causes lightning damage
Cauldron              1   Casts 'Smelly Breath'
Sylkis Greens         C   Speed Plus, Stamina, and Appearance Up
Reagan Greens         C   Stamina Up
Mimett Greens         C   (no effect)*
Cureil Greens         C   Stamina Up
Pahsana Greens        C   Appearance Up
Tantal Greens         C   Stamina and Appearance Up
Krakka Greens         C   Appearance Up
Gysahl Greens         C   Stamina Up
Tent                  A   Restores all HP/MP (Save Point or World Map)
Power Source          1   'Power' up by one point
Guard Source          1   'Guard' up by one point
Magic Source          1   'Magic' up by one point
Mind Source           1   'Mind'  up by one point
Speed Source          1   'Speed' up by one point
Luck Source           1   'Luck'  up by one point
Zeio Nut              -   Used to breed chocobos
Carob Nut             -   Used to breed chocobos
Porov Nut             -   Used to breed chocobos
Pram Nut              -   Used to breed chocobos
Lasan Nut             -   Used to breed chocobos
Saraha Nut            -   Used to breed chocobos
Luchile Nut           -   Used to breed chocobos
Pipio Nut             -   Used to breed chocobos
Battery               -   Used in Midgar, Disc One
Tissue                -   (no purpose)
OmniSlash             M   Lv.4 Limit Break - Cloud
Catastrophe           M   Lv.4 Limit Break - Barret
Final Heaven          M   Lv.4 Limit Break - Tifa
Great Gospel          M   Lv.4 Limit Break - Aeris
Cosmo Memory          M   Lv.4 Limit Break - Red 13
All Creation          M   Lv.4 Limit Break - Yuffie
Chaos                 M   Lv.4 Limit Break - Vincent
Highwind              M   Lv.4 Limit Break - Cid
1/35 soldier          -   Part of a set of twelve.
                          Can be used during Fort Condor battles (?)
Super Sweeper         -   (no purpose)
Masamune Blade        -   (no purpose)
Save Crystal          -   Make a Save Point once in the Northern Crater
Fight Diary           -   (no purpose)
Autograph             -   (no purpose)
Gambler               -   (no purpose)
Earth Harp            -   Trade for the Master Materias
Desert Rose           -   Trade for the Gold Chocobo
Guide Book            -   Trade for the Underwater Materia

1 = Affects one target only.
A = Affects all targets (all allies or all enemies).
C = Only Affects chocobos that you've captured in Disc 2 or 3.
    If used in battle, these items restore 100 HP to the target.
M = This is the manual required for a character to learn his or
    her 4th Level (also called Ultimate) Limit Break.
* = This item has no effect when used on Chocobos, but it can be used
    to get the Contain materia and can be used in conjunction with a
    Enemy Skills materia to learn the Enemy Skill 'Chocobuckle'.


-------------------------------------------------------------------------
WEAPON NAME           ATK.    HIT.    HOLDERS   AP
-------------------------------------------------------------------------

ATK.    = the attack power of this weapon.
HIT.    = the hit rating of this weapon.
HOLDERS = If materia can be equipped to this weapon.
          (c - connected slots, s - single slots)
AP      = If materia attached to this weapon earn more AP per battle.

CLOUD - SWORDS  _________________________________________________________

Buster Sword           18      96     2c
Mythril Saber          23      98     2c/1s
Hardedge               32      98     2c/2s
Butterfly Edge         39     100     4c
Enhance Sword          43     107     8c
Organics               62     103     4c/2s
Crystal Sword          76     105     6c
Force Stealer          36     100     3s        APx2
Rune Blade             40     108     4s        APx2
Murasame               51     100     4c/1s
Nail Bat               70     100     none
Yukiyoshi              56     100     2s
Apocalypse             88     110     3s        APx3
Heaven's Cloud         93     100     6s
Ragnarok               97     105     6c
Ultima Weapon         100     110     8c        APx0


TIFA - GLOVES  __________________________________________________________

Leather Glove          13      99     1s
Metal Knuckle          18     102     2c
Mythril Claw           24     106     2c/1s
Grand Glove            31     110     2c/2s
Tiger Fang             38     110     4c
Dimond Knuckle         51     112     4c/1s
Dragon Claw            62     114     4c/2s
Crystal Glove          75     115     6c
Motor Drive            27     106     3s        APx2
Platinum Fist          30     108     4s        APx2
Kaiser Knuckle         44     110     2c/6s
Work Glove             68     114     none
Powersoul              28     106     4s        APx2
Master Fist            38     108     6s
God's Hand             86     255     4c
Premium Heart          99     112     8c        APx0

 - The Powersoul will power-up when Tifa is in critical condition
   (i.e. near death).
 - The Master Fist will power-up when Tifa is suffering from a status
   ailment.


BARRET - CANNONS  _______________________________________________________

Gatling Gun            14      97     1s
Assault Gun            17      98     2c
Cannon Ball            23      98     2c/1s
Atomic Scissorss       32      99     2c/2s
Heavy Vulcan           39     100     4c
Chainsaw               52     100     4c/1s
Microlaser             63     101     4c/2s
A*M Cannon             77     103     6c
W Machine Gun          30     100     3s        APx2
Drill Arm              37      97     4s        APx2
Solid Bazooka          61     100     8c
Rocket Punch           62     110     none
Enemy Launcher         35     100     2c/3s
Pile Banger            90      80     6c        APx0
Max Ray                97      98     6c
Missing Score          98     108     8c        APx0

 - The Gatling Gun, Assault Gun, Cannon Ball, Heavy Vulcan, Microlaser,
   A.M Cannon, W Machine Gun, Solid Bazooka, Enemy Launcher,
   Max Ray, and Missing Score are all projectile weapons.  They will
   cause the same amount of damage whether Barret is in the front or
   back row.


RED 13 - COMBS  _________________________________________________________

Mythril Clip           24     100     2c/1s
Diamond Pin            33     102     2c/2s
Silver Barrette        40     110     4c
Gold Barrette          50     104     4c/1s
Adaman Clip            60     106     4c/2s
Crystal Comb           76     108     6c
Magic Comb             37     100     3s        APx2
Plus Barrette          39     104     4s        APx2
Centclip               58     108     8s
Hairpin                57     120     none
Seraph Comb            68     110     4s
Behimoth Horn          91      75     6s
Spring Gun Clip        87     100     6c
Limited Moon           93     114     8c        APx0

 - The Hairpin will hit for the same amount of damage whether Red 13 is
   in the front or the back row during battles.


AERIS - RODS  __________________________________________________________

Guard Stick            12      99     1s
Mythril Rod            16     100     2c
Full Metal Staff       22     100     2c/1s
Striking Staff         32     100     2c/2s
Prism Staff            40     105     4c
Aurora Rod             51     110     4c/1s
Wizard Staff           28     100     3s        APx2
Wizer Staff            33     100     4s        APx2
Fairy Tale             37     103     7s
Umbrella               58     118     none
Princess Guard         52     111     6c/1s

 - The Princess Guard (should) power-up when protecting an ally.  (NSS)


CID - POLEARMS  _________________________________________________________

Spear                  44      97     2c/2s
Slash Lance            56      98     4c/1s
Trident                60     105     6s
Mast Axe               64      99     4c/2s
Partisan               78     100     6c
Viper Halberd          58     102     4s        APx2
Javelin                62     104     4c/1s     APx2
Grow Lance             78     102     6c
Mop                    68     118     none
Dragoon Lance          66     100     8s
Scimitar               86     102     2c        APx3
Flayer                100     100     6s
Spirit Lance           92     112     4c
Venus Gospel           97     103     8c        APx0


YUFFIE - SHURIKEN  ______________________________________________________

4-point Shuriken       23     100     2c/1s
Boomerang              30     101     2c/2s
Pinwheel               37     104     4c
Razor Ring             49     105     4c/1s
Hawk Eye               61     107     4c/2s
Crystal Cross          74     110     6c
Wind Slash             30     103     3s        APx2
Twin Viper             36     108     4s        APx2
Spiral Shuriken        68     110     2c/6s
Superball              68     120     none
Magic Shuriken         64     113     3s
Rising Sun             68     108     4c        APx2
Oritsuru               90     116     4c/4s
Conformer              96     112     8c        APx0

 - Yuffie will always strike for the same amount of damage whether she
   is in the front or back row since she uses projectile weapons.


CAIT SITH - M-PHONES  _________________________________________________

Yellow M-phone         36     100     2c/2s
Green M-phone          41     100     4c
Blue M-phone           48     100     4c/1s
Red M-phone            60     100     4c/2s
Crystal M-phone        74     100     6c
White M-phone          35     102     3s        APx2
Black M-phone          31     104     4s        APx2
Silver M-phone         28     106     8s
Trumpet Shell          68     118     none
Gold M-phone           58     103     8c
Battle Trumpet         95      95     6c        APx0
Starlight Phone        88     102     8c
HP Shout               95     110     8c        APx0


VINCENT - GUNS  _________________________________________________________

Quicksilver            38     110     2c/2s
Shotgun                48     112     4c
Shortbarrel            51     118     4c/1s
Lariat                 64     120     4c/2s
Winchester             73     120     6c
Peacemaker             38     118     2c/1s     APx2
Buntline               48     124     4c        APx2
Long Barrel R          66     255     8c
Silver Rifle           62     120     none
Sniper CR              42     255     4c
Supershot ST           97     120     6c        APx0
Outsider               80     120     4c/4s
Death Penalty          99     115     8c        APx0

 - Vincent will always strike for the same amount of damage whether he
   is in the front or back row since he uses projectile weapons.


SEPHIROTH - KATANA  _____________________________________________________

Masamune               99     255     6c

 - The materia description acts as if this item has no holders.  You can
   only get this weapon by using the Item Select GS code (look elsewhere
   in the FAQ for details).  It appears with a handgun icon, as if it
   were a weapon for Vincent, but he cannot equip it.  Equipping it on
   Sephiroth is kinda useless since he already has one.


-------------------------------------------------------------------------
BRACELET NAME        DEF  EVD  MDF  MEV  HOLDERS  AP
-------------------------------------------------------------------------

DEF     = the defense power of this bracelet.
EVD     = the evade rating of this bracelet.
MDF     = the magic defense rating of this bracelet.
MEV     = the magic evade rating of this bracelet.
HOLDERS = If materia can be equipped to this bracelet
          (c - connected slots, s - single slots)
AP      = If materia attached to this bracelet earn more AP per battle.

Bronze Bangle          8    0    0    0  none
Iron Bangle           10    0    2    0  1s
Titan Bangle          14    2    4    0  2s
Mythril Armlet        18    3    8    0  2c
Carbon Bangle         27    3   14    0  2c/1s
Silver Armlet         34    4   22    0  2c/2s
Gold Armlet           46    4   28    0  4c
Diamond Bangle        57    6   37    0  4c/1s
Crystal Bangle        70    8   45    1  6c
Platinum Bangle       20    0   12    0  2s     APx2
Rune Armlet           43    5   24    0  4s     APx2
Edincoat              50    0   33    0  7s
Wizard Bracelet        6    3   85    3  8c
Adaman Bangle         93    0   23    0  2c
Gigas Armlet          59    0    0    0  4c/1s  APx0
Imperial Guard        82    0   74    0  6c
Aegis Armlet          55   15   86   50  4c
Fourth Brace          74    3  100    3  4c/1s
Warrior Bangle        96    0   21    0  4c     APx0
Shinra Beta           30    0    0    0  2c/2s
Shinra Alpha          77    0   34    0  6c
Four Slots            12    0   10    0  4s
Fire Bracelet         72    8   52    3  4c
Aurora Armlet         76    8   54    3  4c
Bolt Bracelet         74    8   55    3  4c
Dragon Armlet         58    3   47    2  6c
Minerva Band          60    8   57    0  6c
Escort Guard          62    5   55    0  6c
Mystile               65   50   72   60  6c
Zeidrich             100   15   98   18  none
Precious Watch         0    0    0    0  8s
Choco Bracelet        35   10   38   10  4s

  Fire Armlet     -  Absorb fire-based attacks.
  Aurora Armlet   -  Absorb Ice-based attacks.
  Bolt Armlet     -  Absorb lighting-based attacks.
  Dragon Armlet   -  Half damage from fire, Ice, and lightning-
                     based attacks.
  Escort Guard    -  No damage from lighting, earth, water, or
                     poison-based attacks.  Can only be worn by
                     men (this includes Cait and Red 13).
  Ziedrich        -  Half damage from every damage type.
  Chocobracelet   -  Speed Plus increases by 30 points when worn.
  Minerva Band    -  Can only be worn by women (Aeris, Tifa,
                     or Yuffie).


-------------------------------------------------------------------------
ACCESSORY NAME       EFFECT WHEN WORN
-------------------------------------------------------------------------

Power Wrist          Power goes up by 10
Protect Vest         Strength goes up by 10
Earring              Magic goes up by 10
Talisman             Spirit goes up by 10
Choco Feather        Speed Plus goes up by 10
Amulet               Luck goes up by 10
Champion Belt        Power and Strength go up by 30
Poison Ring          Absorbs Poison-based attacks, and your attacks
                     strike with the 'Poison' Elemental
Touph Ring           Strength and Spirit go up by 50
Circlet              Magic and Spirit go up by 30
Star Pendant         Immune to Poison
Silver Glasses       Immune to Dark
Headband             Immune to Sleepel
Fairy Ring           Immune to Poison and Darkness
Jem Ring             Immune to Petrify, Slow Petrifying, and Paralysis
White Cape           Immune to Minimum and Toad
Sprint Shoes         Automatic 'Haste' in battle
Peace Ring           Immune to Sadness, Anger, Confusion, and Berserk
Ribbon               Immune to Sleepel, Poison, Sadness, Fury, Confusion,
                     Silence, Toad, Minimum, Slow Petrifying, Petrify,
                     Condemned, Berserk, Paralysis, and Darkness
Fire Ring            Immune to fire-based attacks
Ice Ring             Immune to Ice-based attacks
Bolt Ring            Immune to lighting-based attacks
Tetra Elemental      Absorb fire, Ice, lightning and earth-based
                     attacks
Safety Bit           Immune to Death, Slow Petrifying, Petrify and
                     Condemned
Fury Ring            Automatic 'Berserk' in battle
Curse Ring           Status up (?); but you're Condemned during battles
Protect Ring         Automatic 'Barrier' and 'MBarrier' in battles
Cat's Bell           Regain 2 HP with each full step
Reflect Ring         Automatic 'Reflect' in battle
Water Ring           Absorbs water-based attacks
Sneak Glove          Increases success rate when using 'Steal' or 'Mug'
HypnoCrown           Increases success rate when using 'Control'

  Curse Ring - If you die while wearing this ring (or if time runs
               out), and you are revived, the counter will not
               appear again.


-------------------------------------------------------------------------
  7.3  shopping list
-------------------------------------------------------------------------

This section is a list of each shop in the game and what you can purchase
there.  Please keep the following notation in mind:

Bracelet    - a bracelet anyone can wear.  'd' means 'Defense Power'
              and the number afterwards shows what your defense power
              will be changed to if this bracelet is equipped.  Next
              to that is a number and a letter; this indicates the
              number of Materia holders and whether they are single
              (s), or combined (c).
Weapon      - a weapon.  The name next to it indicates who can wield
              it.  'a' means 'Attack Power' and the number afterwards
              shows what your attack power will be changed to if this
              weapon is carried.  Next to that is a number and a
              letter; this indicates the number of Materia holders and
              whether they are single (s), or combined (c).  'None'
              means that that weapon has no Materia holders.

All the statistics below apply to all three discs.  If the goods for
sale or prices change from one disc to the next, then it will say
'(location) - DISC #' afterwards, which is why a location may be listed
more than once.


MIDGAR - SECTION 7 TOWN  ________________________________________________

INN - TOP OF BUILDING       10 gil

MATERIA SHOP
  Potion                    50      Item
  Phoenix Down             300      Item
  Antidote                  80      Item
  Fire                     600      Magic Materia
  Ice                      600      Magic Materia
  Lightning                600      Magic Materia
  Restore                  750      Magic Materia

WEAPON SHOP
  Iron Bangle              160      Bracelet  - d10  1s
  Assault Gun              350      Barret    - a17  2c
  Grenade                   80      Item


MIDGAR - SECTION 5 TOWN  ________________________________________________

INN - AERIS' HOUSE           0 gil

ITEM SHOP
  Potion                    50      Item
  Phoenix Down             300      Item
  Antidote                  80      Item
  Tent                     500      Item

MATERIA SHOP
  Fire                     600      Magic Materia
  Ice                      600      Magic Materia
  Lightning                600      Magic Materia
  Restore                  750      Magic Materia

WEAPON SHOP - MAN IN TRAILER
  Titan Bangle             280      Bracelet  - d14  2s
  Grenade                   80      Item


MIDGAR - WALL MARKET  ___________________________________________________

INN                        300 gil

ITEM SHOP
  Potion                    50      Item
  Phoenix Down             300      Item
  Antidote                  80      Item
  Echo Screen              100      Item
  Eye drop                  50      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Hi-Potion                300      Item
  Tent                     500      Item

MATERIA SHOP  (after Section 7 is destroyed)
  Fire                     600      Magic Materia
  Ice                      600      Magic Materia
  Lightning                600      Magic Materia
  Restore                  750      Magic Materia
  Cover                   1000      Independent Materia

WEAPON SHOP - GUN & MACHINE SHOP
  Mythril Rod              370      Aeris     - a16  2c
  Metal Knuckle            320      Tifa      - a18  2c
  Assault Gun              350      Barret    - a17  2c
  Titan Bangle             280      Bracelet  - d14  2s
  Mythril Armlet           350      Bracelet  - d18  2c

GUY ON THE LEFT
  Battery                  300      Item (Disc 1 only)
  Sneak Glove           129000      Accessory (Disc 2+)


SUPPORT PILLAR NEAR SECTOR 7 SLUMS  _____________________________________

MAN SELLING ITEMS (during fight atop the power generator)
  Potion                    50 gil  Item
  Phoenix Down             300      Item
  Antidote                  80      Item
  Grenade                   80      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Tent                     500      Item


SHINRA HQ, ACCESSORIES ROOM  ____________________________________________
  Potion                    50 gil  Item
  Phoenix Down             300      Item
  Antidote                  80      Item
  Eye drop                  50      Item
  Tent                     500      Item


KALM TOWN  ______________________________________________________________

INN                        300 gil

ITEM SHOP
  Potion                    50      Item
  Phoenix Down             300      Item
  Antidote                  80      Item
  Eye drop                  50      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Tent                     500      Item

MATERIA SHOP
  Earth                   1500      Magic Materia
  Poison                  1500      Magic Materia
  Steal                   1200      Command Materia
  Sense                   1000      Command Materia
  Remedy                  1500      Magic Materia

WEAPON SHOP
  Mythril Saber           1000      Cloud     - a23  2c/1s
  Cannon Ball              950      Barret    - a23  2c/1s
  Mythril Claw             750      Tifa      - a24  2c/1s
  Full Metal Staff         800      Aeris     - a22  2c/1s
  Mythril Armlet           350      Bracelet  - d18  2c/1s


CHOCOBO FARM  ___________________________________________________________

INN - MAIN HOUSE           100 gil

KID IN BARN - FIRST TIME YOU MEET HIM
  Chocobo Plus            2000      Independent Materia

KID IN BARN - FIRST CHOICE
  Lasan Nut                600      Item
  Saraha Nut               400      Item
  Luchile Nut              200      Item
  Pepio Nut                100      Item
  Mimetto Greens          1500      Item
  Curiel Greens           1000      Item
  Pahsana Greens           800      Item
  Tantal Greens            400      Item
  Krakka Greens            250      Item
  Gysahl Greens            100      Item

MAIN HOUSE, FIRST CHOICE, DISC 2 OR 3
  Purchase Stall (1-6)   10000      Used to breed Chocobos


Fort Condor  ____________________________________________________________

INN - BEDROOM                0 gil

ITEM SHOP
  Potion                    50      Item
  Phoenix Down             300      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Tent                     500      Item

MATERIA SHOP
  Fire                     600      Magic Materia
  Lightning                600      Magic Materia
  Ice                      600      Magic Materia
  Restore                  750      Magic Materia


FORT CONDOR - DISC TWO AND THREE  _______________________________________

INN - BEDROOM                0 gil

ITEM SHOP
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Ether                   1500      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Tent                     500      Item
  S-mine                  1000      Item

MATERIA SHOP
  Throw                  10000      Command Materia
  Manipulate             10000      Command Materia
  Deathblow              10000      Command Materia
  Destruct                9000      Magic Materia
  All                    20000      Combination Materia


JUNON TOWN - OUTER AREA  ________________________________________________

INN - WOMAN'S HOUSE          0 gil  (you must save Purishira first)

ITEM SHOP
  Mythril Armlet           350      Bracelet  - d18  2c/1s
  Potion                    50      Item
  Phoenix Down             300      Item
  Grenade                   80      Item
  Tent                     500      Item

LIFT TO INNER AREA          10


JUNON TOWN - INNER AREA  ________________________________________________

INN - FIFTH DOOR            30 gil (Disc 1)

MATERIA SHOP - FIRST DOOR
  Sense                   1000      Command Materia
  Seal                    3000      Magic Materia
  Restore                  750      Magic Materia
  Remedy                  1500      Magic Materia
  Resurrect               3000      Magic Materia

WEAPON SHOP - ALLEYWAY
  Hardedge                1500      Cloud     - a32  2c/2s
  Grand Glove             1200      Tifa      - a31  2c/2s
  Atomic Scissors         1400      Barret    - a32  2c/2s
  Striking Staff          1300      Aeris     - a32  2c/2s
  Diamond Pin             1300      Red XIII  - a33  2c/2s
  Boomerang               1400      Yuffie    - a30  2c/2s

WEAPON SHOP 2 - SECOND DOOR
  Potion                    50      Item
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Antidote                  80      Item
  Eye drop                  50      Item
  Echo Screen              100      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Tent                     500      Item

WEAPON SHOP 3 - FIFTH DOOR, SECOND FLOOR
  Fire                     600      Magic Materia
  Ice                     600      Magic Materia
  Lightning                600      Magic Materia
  Earth                   1500      Magic Materia
  Poison                  1500      Magic Materia

WEAPON SHOP 4 - FIFTH DOOR, THIRD FLOOR
  Silver Glasses          3000      Accessory
  Headband                3000      Accessory

WEAPON SHOP 5 - SEVENTH DOOR
  Mythril Saber           1000      Cloud     - a23  2c/1s
  Cannon Ball              950      Barret    - a23  2c/1s
  Mythril Claw             750      Tifa      - a24  2c/1s
  Full Metal Staff         800      Aeris     - a22  2c/1s
  Mythril Clip             800      Red XIII  - a24  2c/1s


JUNON TOWN - INNER AREA - DISC TWO AND THREE  ___________________________

INN - FIFTH DOOR           400 gil

MATERIA SHOP - FIRST DOOR
  Sense                   1000      Command Materia
  Seal                    3000      Magic Materia
  Restore                  750      Magic Materia
  Remedy                  1500      Magic Materia
  Resurrect               3000      Magic Materia

WEAPON SHOP - ALLEYWAY
  Rune Blade              3800      Cloud     - a40  4s
  Enhance Sword          12000      Cloud     - a43  8c
  W Machine Gun           2000      Barret    - a30  3s
  Drill Arm               3300      Barret    - a37  4s
  Platinum Fist           2700      Tifa      - a30  4s
  Kaiser Knuckle         15000      Tifa      - a44  2c/6s
  Fairy Tale              2500      Aeris     - a37  7s

WEAPON SHOP 2 - SECOND DOOR
  Wind Slash              2000      Yuffie    - a30  3s
  Twin Viper              3200      Yuffie    - a36  4s
  Viper Halberd           7000      Cid       - a58  4s
  Dragoon Lance           6200      Cid       - a66  8s
  Peacemaker              3500      Vincent   - a38  2c/1s
  Buntline                6800      Vincent   - a48  4c
  Magic Comb              2000      Red XIII  - a37  3s
  Plus Barrette           3500      Red XIII  - a39  4s
  Wizard Staff            1800      Aeris     - a28  3s
  Wizer Staff             3200      Aeris     - a33  4s

WEAPON SHOP 3 - FIFTH DOOR, SECOND FLOOR
  Nail Bat                2800      Cloud     - a70  none
  Rocket Punch            3200      Barret    - a62  none
  Work Glove              2200      Tifa      - a68  none
  Hairpin                 6000      Red XIII  - a57  none
  Superball               3000      Yuffie    - a68  none
  Trumpet Shell           3000      Cait Sith - a68  none
  Mop                     3200      Cid       - a68  none
  Silver Rifle            3000      Vincent   - a62  none

WEAPON SHOP 4 - FIFTH DOOR, THIRD FLOOR
  Platinum Bangle         1800      Bracelet  - d20  2s
  Powersoul               4200      Tifa      - a28  4s
  Enemy Launcher          3300      Barret    - a35  2c/3s
  Fuuma Shuriken          6000      Yuffie    - a64  3s
  White M-phone           2300      Cait Sith - a35  3s
  Black M-phone           2800      Cait Sith - a31  4s
  Silver M-phone          3300      Cait Sith - a28  8s
  Sniper CR               3300      Vincent   - a42  4c

WEAPON SHOP 5 - SEVENTH DOOR
  Atomic Scissors         1400      Barret    - a32  2c/2s
  Grand Glove             1200      Tifa      - a31  2c/2s
  Striking Staff          1300      Aeris     - a32  2c/2s
  Diamond Pin             1300      Red XIII  - a33  2c/2s
  Boomerang               1400      Yuffie    - a30  2c/2s
  Yellow M-phone           500      Cait Sith - a36  2c/2s
  Spear                   1200      Cid       - a44  2c/2s
  Trident                 7500      Cid       - a60  6s
  Quicksilver             1000      Vincent   - a38  2c/2s


SHINRA BOAT  ____________________________________________________________

MAN - FIRST OPTION x2
  Super Drink              250 gil  (restores HP/MP)

MAN - SECOND OPTION
  Potion                    50      Item
  Phoenix Down             300      Item


COSTA DEL SOL  __________________________________________________________

INN                        200 gil
BUYING A HOUSE          300000

MAN SELLING ITEMS
  Potion                    50      Item
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Soft                     150      Item
  Antidote                  80      Item
  Eye drop                  50      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Tent                     500      Item

MAN SELLING MATERIA
  Remedy                  1500      Magic Materia
  Revive                  3000      Magic Materia
  Restore                  750      Magic Materia
  Seal                    3000      Magic Materia
  Fire                     600      Magic Materia
  Ice                      600      Magic Materia
  Lightning                600      Magic Materia

MAN IN BAR
  Platinum Bangle         1800      Bracelet  - d20  2s
  Carbon Bangle            800      Bracelet  - d27  2c/1s
  Four Slots              1300      Bracelet  - d12  4s
  Molotov                  400      Item


COSTA DEL SOL - DISC TWO AND THREE  _____________________________________

INN                          0 gil
BUYING A HOUSE           30000

MAN SELLING ITEMS
  Potion                    50      Item
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Ether                   1500      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Tent                     500      Item

MAN SELLING MATERIA
  Fire                     600      Magic Materia
  Ice                      600      Magic Materia
  Lightning                600      Magic Materia
  Earth                   1500      Magic Materia
  Demi                    8000      Magic Materia
  Poison                  1500      Magic Materia

MAN IN BAR
  Solid Bazooka          16000      Barret    - a61  8c
  Sento Clip             14000      Red XIII  - a58  8s
  Spiral Shuriken        14000      Yuffie    - a68  2c/6s
  Long Barrel R          13000      Vincent   - a66  8c
  Gold M-phone           15000      Cait Sith - a58  8c
  S-mine                  1000      Item


NORTH COREL  ____________________________________________________________

INN                         50 gil

MAN SELLING ITEMS
  Potion                    50      Item
  Phoenix Down             300      Item
  Tent                     500      Item

MAN SELLING MATERIA
  Transform               5000      Magic Materia
  Maiden's Kiss            150      Item
  Cornucopia               150      Item
  Soft                     150      Item
  Hyper                    100      Item
  Tranquilizer             100      Item

MAN SELLING WEAPONS
  Carbon Bangle            800      Bracelet  - d27  2c/1s
  Force Stealer           2200      Cloud     - a36  3s
  Molotov                  400      Item


GOLD SAUCER  ____________________________________________________________

ENTRANCE FEE              3000 gil
ONE TIME ENTRANCE FEE    30000

ITEM SHOP
  Potion                    50      Item
  Phoenix Down             300      Item
  Ether                   1500      Item
  Antidote                  80      Item
  Maiden's Kiss            150      Item
  Cornucopia               150      Item
  Soft                     150      Item
  Echo Screen              100      Item
  Hyper                    100      Item
  Tranquilizer             100      Item

TO USE OUTSIDE SAVE POINT    5 GP

GHOST SQUARE
  Ghost Hotel (Inn)          5

ROUND SQUARE
  Ferris Wheel               3

SPEED SQUARE
  'Shooting Coaster'        10
  1/35 soldier dolls     Prize      Item

BATTLE SQUARE
  Arena Battle              10

WONDER SQUARE  (DISC ONE)
  Potion                     1      Item
  Ether                     20      Item
  X-Potion                  80      Item
  Turbo Ether              100      Item
  Gold Ticket              300      Key Item
  Carob Nut                500      Item

WONDER SQUARE  (DISC TWO)
  Potion                     1      Item
  Ether                     20      Item
  X-Potion                  80      Item
  Turbo Ether              100      Item
  Gold Ticket              300      Key Item
  Carob Nut                500      Item
  Gil Plus                1000      Independent Materia
  EXP Plus                2000      Independent Materia

WONDER SQUARE GAMES
  Arm Wrestling            100 gil
  Basket Game              200
  Wonder Catcher           100
  Mog House                100
  Fortune Teller            50
  G Bike                   200
  3D Battler               200

NEW GAMES IN DISC TWO
  Snowboard                100 gil
  Submarine                200


GONGAGA TOWN  ___________________________________________________________

INN                        300 gil

ITEM SHOP
  Potion                    50      Item
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Tent                     500      Item
  Maiden's Kiss            150      Item
  Cornucopia               150      Item
  Soft                     150      Item
  Hyper                    100      Item
  Tranquilizer             100      Item

ACCESSORY SHOP
  Headband                3000      Accessory
  Silver Glasses          3000      Accessory
  Star Pendant            4000      Accessory
  Talisman                4000      Accessory
  White Cape              5000      Accessory
  Fury Ring               5000      Accessory
  Mystify                 6000      Magic Materia
  Time                    6000      Magic Materia
  Remedy                  1500      Magic Materia
  Transform               5000      Magic Materia

WEAPON SHOP - ACCESSORY SHOP ATTIC
  Hardedge                1500      Cloud     - a32  2c/2s
  Grand Glove             1200      Tifa      - a31  2c/2s
  Atomic Scissors         1400      Barret    - a32  2c/2s
  Striking Staff          1300      Aeris     - a32  2c/2s
  Diamond Pin             1300      Red XIII  - a33  2c/2s
  Boomerang               1400      Yuffie    - a30  2c/2s
  Impaler                  500      Item
  Shrivel                  400      Item
  Molotov                  400      Item


COSMO CANYON  ___________________________________________________________

INN - SECOND FLOOR         100 gil

ITEM SHOP
  Potion                    50      Item
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Ether                   1500      Item
  Tent                     500      Item
  Maiden's Kiss            150      Item
  Cornucopia               150      Item
  Soft                     150      Item
  Hyper                    100      Item
  Tranquilizer             100      Item

MATERIA SHOP
  MP Plus                 8000      Independent Materia
  HP Plus                 8000      Independent Materia
  Mystify                 6000      Magic Materia
  Transform               5000      Magic Materia

WEAPON SHOP - TIGER LILY ARMS SHOP
  Butterfly Edge          2800      Cloud     - a39  4c
  Tiger Fang              2500      Tifa      - a38  4c
  Heavy Vulcan            2700      Barret    - a39  4c
  Prism Staff             2600      Aeris     - a40  4c
  Silver Barrette         2500      Red XIII  - a40  4c
  Pinwheel                2600      Yuffie    - a37  4c
  Green M-phone           2400      Cait Sith - a41  4c
  Silver Armlet           1300      Bracelet  - d34  2c/2s


COREL PRISON  ___________________________________________________________

MAN IN BAR
  Potion                    50  gil
  Phoenix Down             300
  Tent                     500


Nibelheim  ______________________________________________________________

INN                        100 gil

ITEM SHOP
  Potion                    50      Item
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Tent                     500      Item


ROCKET TOWN - DISC ONE __________________________________________________

INN                       100 gil

ACCESSORY SHOP
  Super                   3100      Vincent   - a48  4c
  Gold Armlet             2000      Bracelet  - d46  4c
  Power Wrist             7500      Accessory
  Protect Vest            3500      Accessory
  Earring                 7500      Accessory
  Talisman                4000      Accessory

ITEM SHOP
  Potion                    50      Item
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Ether                   1500      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Tent                     500      Item
  Barrier                10000      Magic Materia
  Seperation             10000      Magic Materia
  Time                   10000      Magic Materia


ROCKET TOWN - DISC 2 ____________________________________________________

INN                        300 gil

ACCESSORY SHOP
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Ether                   1500      Item
  Tent                     500      Item
  Barrier                10000      Magic Materia
  Destruct               10000      Magic Materia
  Time                    6000      Magic Materia
  Throw                  10000      Command Materia
  Deathblow              10000      Command Materia
  Manipulate             10000      Command Materia

ITEM SHOP
  S-mine                  1000      Item
  Gold Armlet             2000      Bracelet  - d46  4c
  Edincoat                8000      Bracelet  - d50  7c
  Power Wrist             7500      Accessory
  Protect Vest            3500      Accessory
  Earring                 7500      Accessory
  Talisman                4000      Accessory
  Peace Ring              7500      Accessory
  Safety Bit              7500      Accessory


WUTAI  __________________________________________________________________

INN                          0 gil

ITEM SHOP
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Ether                   1500      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Tent                     500      Item
  Fire Veil                800      Item
  Swift Bolt               800      Item
  Choco Feather          10000      Accessory

WEAPON SHOP
  Murasame                6500      Cloud     - a51  4c/1s
  Diamond Knuckle         5800      Tifa      - a51  4c/1s
  Chainsaw                6300      Barret    - a52  4c/1s
  Aurora Rod              5800      Aeris     - a51  4c/1s
  Gold Barrette           6000      Red XIII  - a50  4c/1s
  Slash Lance             6500      Cid       - a56  4c/1s
  Blue M-phone            5500      Cait Sith - a48  4c/1s
  Razor Ring              6000      Yuffie    - a49  4c/1s
  Shortbarrel             6400      Vincent   - a51  4c/1s


BONE VILLAGE  ___________________________________________________________

HEAD EXCAVATOR
  Placing Diggers          100 gil
SECOND OPTION
  Diamond Bangle          3200      Bracelet  - d57  4c/1s
  Rune Armlet             3700      Bracelet  - d43  4s
  Potion                    50      Item
  Hi-Potion                300      Item
  Phoenix Down              30      Item
  Ether                   1500      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Tent                     500      Item


TEMPLE OF ANCIENTS  _____________________________________________________

FIRST MEETING WITH THE OLD MAN
  Potion                    50      Item

  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Ether                   1500      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Maiden's Kiss            150      Item
  Tent                     500      Item


ICICLE INN  _____________________________________________________________

INN                        200 gil

WEAPON SHOP
  Organics               12000      Cloud     - a62  4c/2s
  Dragon Claw            10000      Tifa      - a62  4c/2s
  Microlaser             12000      Barret    - a63  4c/2s
  Adaman Clip            11000      Red XIII  - a60  4c/2s
  Hawk Eye               12000      Yuffie    - a61  4c/2s
  Red M-phone            12000      Cait Sith - a60  4c/2s
  Mast Ax                13000      Cid       - a64  4c/2s
  Lariat                 12000      Vincent   - a64  4c/2s
  Tent                     500      Item
  Hi-Potion                300      Item


CHOCOBO SAGE  ___________________________________________________________

FIRST CHOICE
  Porov Nut               2000 gil  Item
  Pram Nut                1500      Item
  Sylkis Greens           5000      Item
  Reagan Greens           3000      Item


MIDEEL VILLAGE  _________________________________________________________

INN - NURSE                  0 gil

ITEM SHOP
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Ether                   1500      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Remedy                  1000      Item
  Tent                     100      Item

MATERIA SHOP
  HP Plus                 8000      Independent Materia
  MP Plus                 8000      Independent Materia
  Transform               5000      Magic Materia
  Gravity                 8000      Magic Materia
  Destruct                9000      Magic Materia

WEAPON SHOP
  Crystal Sword          18000      Cloud     - a76  6c
  Crystal Glove          16000      Tifa      - a75  6c
  A.M Cannon             18000      Barret    - a77  6c
  Crystal Comb           17000      Red XIII  - a76  6c
  Crystal Cross          18000      Yuffie    - a74  6c
  Crystal M-phone        18000      Cait Sith - a74  6c
  Partisan               19000      Cid       - a78  6c
  Winchester             18000      Vincent   - a73  6c
  Crystal Bangle          4800      Bracelet  - d70  6c
  Wizard Bracelet        12000      Bracelet  - d6   8c

WOMAN SELLING ACCESSORIES
  Amulet                 10000      Accessory
  Fire Ring               8000      Accessory
  Ice Ring                8000      Accessory
  Bolt Ring               8000      Accessory
  Fairy Ring              7000      Accessory
  Jem Ring                7500      Accessory
  White Cape              5000      Accessory


MIDEEL VILLAGE - AFTER IT IS DESTROYED / DISC 3  ________________________

INN - NURSE                  0 gil

MAN SELLING ITEMS
  Potion                    50      Item
  Phoenix Down             300      Item
  Antidote                  80      Item
  Tent                     500      Item

WOMAN SELLING ACCESSORIES
  Amulet                 10000      Accessory
  Fire Ring               8000      Accessory
  Ice Ring                8000      Accessory
  Bolt Ring               8000      Accessory
  Fairy Ring              7000      Accessory
  Jem Ring                7500      Accessory
  White Cape              5000      Accessory

MAN SELLING MATERIA
  Fire                     600      Magic Materia
  Ice                      600      Magic Materia
  Lightning                600      Magic Materia
  Restore                  750      Magic Materia

HYPERACTIVE KID - FIRST CHOICE*
  Hi-Potion                300      Item
  Phoenix Down             300      Item
  Ether                   1500      Item
  Hyper                    100      Item
  Tranquilizer             100      Item
  Remedy                  1000      Item
  Tent                     500      Item

HYPERACTIVE KID - SECOND CHOICE
  Crystal Sword          18000      Cloud     - a76  6c
  Crystal Glove          16000      Tifa      - a75  6c
  A.M Cannon             18000      Barret    - a77  6c
  Crystal Comb           17000      Red XIII  - a76  6c
  Crystal Cross          18000      Yuffie    - a74  6c
  Crystal M-phone        18000      Cait Sith - a74  6c
  Partisan               19000      Cid       - a78  6c
  Winchester             18000      Vincent   - a73  6c
  Crystal Bangle          4800      Bracelet  - d70  6c
  Wizard Bracelet        12000      Bracelet  - d6   8c

HYPERACTIVE KID - THIRD CHOICE
  HP Plus                 8000      Independent Materia
  MP Plus                 8000      Independent Materia
  Transform               5000      Magic Materia
  Demi                    8000      Magic Materia
  Destruct                9000      Magic Materia

* Depending on how many times you met the kid before Mideel was
  destroyed determines what he has for sale.


-------------------------------------------------------------------------
  7.4  monster list
-------------------------------------------------------------------------

This section lists each monster in the game and gives it's statistics,
what you can win from it, where it's found at, and other information,
all shown below.

This section was based on a document written by someone from the Final
Fantasy 7 Database Index (sp?) which was originally in Japanese.  Thanks
to WhisQ for rewriting the list!  Aside from the SOLDIER classes, names
that are capitalized indicate monsters who's stats WhisQ isn't sure of.


-------------------------------------------------------------------------
NUMBERS
-------------------------------------------------------------------------
1st Ray
        LV: ??          EXP: 12           Win:   ??
        HP: 18          AP:  1            Steal: ??
        MP: ??          Gil: 5            Morph: ??
        Attacks: ??
        Control: ??
        Occurrence:  Sector 1; No.1 Reactor.

2-Faced
        LV: 18          EXP: 100          Win:   Hi-Potion
        HP: 330         AP:  10           Steal: Phoenix Down
        MP: 80          Gil: 156          Morph: ??
        Attacks: Cure3; Self-destruct.
        Control: ??
        Occurrence: Corel Prison.

8 eye
        LV: 30          EXP: 1000         Win:   ??
        HP: 500         AP:  100          Steal: n/a
        MP: 220         Gil: 720          Morph: Magic Source
        Attacks: (causes 'Darkness'); (drains HP 1200-1400 points).
        Control: n/a.
        Notes: Weak against Poison.
        Occurrence: Temple of the Ancients (talking clock passage III);
                        [Battle Arena].

-------------------------------------------------------------------------
A
-------------------------------------------------------------------------
Acrophies
        LV: 35          EXP: 800          Win:   ??
        HP: 2400        AP:  90           Steal: Water Ring
        MP: 220         Gil: 1200         Morph: n/a
        Attacks: Huge Tidal Wave.
        Control: n/a.
        Occurrence: Corral Valley; Corral Valley Cave; [Battle Square].

Adamantaimai
        LV: 30          EXP: 720          Win:   Phoenix Down
        HP: 1600        AP:  100          Steal: Adaman Bangle
        MP: 240         Gil: 2000         Morph: n/a
        Attacks: (Light Shell); Barrier; MBarrier.
        Control: Light Shell; [Death Force].
        Occurrence: Wutai Area (on shore); [Battle Square].

Aero Combatant
        LV: ??          EXP: 40           Win:   Potion
        HP: 190         AP:  4            Steal: Potion
        MP: ??          Gil: 110          Morph: ??
        Attacks: Propeller; Sword Rush.
        Control: ??
        Occurrence: Plate Support (in Sector 7 slum).

Allemagne
        LV: 48          EXP: 1300         Win:   Eye drop
        HP: 8000        AP:  100          Steal: Eye drop
        MP: 200         Gil: 1360         Morph: n/a
        Attacks: ; Teardrop; Big Breath; L4 Death; L3 Flare.
        Control: Claw; L4 Death; L3 Flare.
        Notes: Weak against Wind.
        Occurrence: Inside Northern Cave; Inside the Planet.

Ancient Dragon
        LV: 34          EXP: 800          Win:   Turbo Ether
        HP: 2400        AP:  80           Steal: n/a
        MP: 450         Gil: 800          Morph: n/a
        Attacks: ; Southern Cross.
        Control: Horn; Southern Cross.
        Notes: Weak against Gravity.
        Occurrence: Temple of the Ancients (below the talking clock,
                      when got hit by second hand); [Battle Square].

Ark Dragon
        LV: 18         EXP:  84           Win:   Ether
        HP: 280        AP:   10           Steal: Ether
        MP: 124        Gil:  180          Morph: Phoenix Down
        Attacks: ; [Flame Thrower].
        Control: Claw; [Flame Thrower].
        Notes: Weak against Wind.
        Occurrence: Mythril Mine.

Armored Golem
        LV: 41          EXP: 2500         Win:   Echo Screen
        HP: 10000       AP:  100          Steal: Turbo Ether
        MP: 200         Gil: 2680         Morph: Guard Source
        Attacks: Snap; Golem Laser.
        Control: n/a.
        Occurrence: Inside Northern Cave.

Attack Squad
        LV: 34          EXP: 300          Win:   8inch Cannon
        HP: 1300        AP:  10           Steal: Tranquilizer, S-Mine
        MP: 100         Gil: 420          Morph: n/a
        Attacks: ; Machine Gun; Grenade.
        Control: Machine Gun; Grenade; Smoke Bullet.
        Occurrence: Press Room & Path 2 (Upper Junon); Corel Reactor;
        Rocket Town; Wutai Area.

-------------------------------------------------------------------------
B
-------------------------------------------------------------------------
Bad Rap
        LV: 38          EXP: 1100         Win:   Dazers
        HP: 9000        AP:  70           Steal: Ink
        MP: 120         Gil: 2500         Morph: Luck Source
        Attacks: Big Fang; Evil Poison (causes 'Darkness').
        Control: n/a.
        Occurrence: Hallway (in Gelnika, the sunken plane).

Bagnadrana
        LV: 16          EXP: 110          Win:   Hi-Potion
        HP: 450         AP:  11           Steal: Diamond Pin
        MP: 60          Gil: 120          Morph: Guard Source
        Attacks: Fang; Poison Breath; Claw; Horn.
        Control: ??
        Notes: Weak againts Cold.
        Occurrence: Corel Area (east side); Corel Reactor;
                        Mt. Corel (west side).

Bahba Velamyu
        LV: 23          EXP: 285          Win:   Mute Mask
        HP: 640         AP:  20           Steal: n/a
        MP: 40          Gil: 280          Morph: Mute Mask
        Attacks: Bonecutter; Jumping Cutter; Magic Cutter; Slow; Silence.
        Control: Bonecutter; Jumping Cutter; Magic Cutter.
        Occurrence: Nibel Area (mostly in forest).

Bandersnatch
        LV: 30          EXP: 510          Win:   Hi-Potion
        HP: 860         AP:  40           Steal: n/a
        MP: 100         Gil: 600          Morph: Ice Crystal
        Attacks: Bite; (summon enemy's allies).
        Control: n/a.
        Notes: Weak against Fire.
        Occurrence: Icicle Area; Great Glacier; Frostbite Cave.
        
Bandit
        LV: 17          EXP: 99           Win:   Tent
        HP: 360         AP:  10           Steal: X-Potion
        MP: 0           Gil: 220          Morph: ??
        Attacks: Hold-up (steal money); Mug (steal item/accessories).
        Control: ??
        Occurrence: Corel Prison.

Battery Cap
        LV: 24          EXP: 270          Win:   Eyedrop, Dazers
        HP: 640         AP:  32           Steal: Dazers
        MP: 58          Gil: 386          Morph: n/a
        Attacks: Four Laser; Seed Shoot.
        Control: n/a
        Occurrence: Nibel Area.

Beachplug
        LV: 16          EXP: 95           Win:   Hi-Potion
        HP: 200         AP:  10           Steal: n/a
        MP: 100         Gil: 155          Morph: Turbo Ether
        Attacks: ; Ice.
        Control: Bite; [Big Guard]; Ice.
        Occurrence: Corel Area; Gold Saucer Area; Gongaga Area.
                        Always by the shore.

Behemoth
        LV: 45          EXP: 1500         Win:   ??
        HP: 7000        AP:  100          Steal: War Gong, Phoenix Down
        MP: 400         Gil: 2200         Morph: n/a
        Attacks: Claw; Flare; [????].
        Control: n/a
        Occurrence: Sector 8,Underground; [Battle Square].

Bizzare Bug
        LV: 28          EXP: 420          Win:   X-Potion
        HP: 975         AP:  40           Steal: n/a
        MP: 0           Gil: 340          Morph: n/a
        Attacks: Poison Powder.
        Control: n/a
        Occurrence: Wutai Area; Wutai,Da-Chao Statue; [Battle Square].

Black Bat
        LV: 25          EXP: 270          Win:   Vampire Fang
        HP: 550         AP:  24           Steal: n/a
        MP: 0           Gil: 80           Morph: Vampire Fang
        Attacks: Blood Suck.
        Control: Blood Suck.
        Notes: Weak against Wind & Holy.
        Occurrence: Mansion,Basement & Hidden Steps.

Bloatfloat
        LV: 18          EXP: 90           Win:   Hi-Potion
        HP: 240         AP:  9            Steal: Soft
        MP: 0           Gil: 125          Morph: Hi-Potion
        Attacks: ; Vacuum; Hell Needle.
        Control: Bodyblow; Vacuum; Hell Needle.
        Notes: Weak against Wind.
        Occurrence: Corel Reactor; Mt. Corel.

Blood Taste
        LV: ??          EXP: 24           Win:   Antidote
        HP: 72          AP:  2            Steal: ??
        MP: ??          Gil: 32           Morph: ??
        Attacks: Tentacle Drain.
        Control: ??
        Occurrence: No.5 Reactor.

Blue Dragon
        LV: 41          EXP: 1200         Win:   Dragon Armlet
        HP: 8800        AP:  200          Steal: n/a
        MP: 500         Gil: 1000         Morph: n/a
        Attacks: Blue Dragon Breath; Great Gale.
        Control: n/a.
        Occurrence: Inside of Gaea's Cliff; [Battle Square].

Blugu
        LV: ??          EXP: 18           Win:   Potion
        HP: 120         AP:  2            Steal: ??
        MP: ??          Gil: 35           Morph: ??
        Attacks: Hell Bubbles (cause 'Sleep').
        Control: ??
        Occurrence: Lower Sector 4 Plate.

Bomb
        LV: 18          EXP: 150          Win:   Shrapnel
        HP: 600         AP:  20           Steal: Right Arm
        MP: 30          Gil: 192          Morph: Shrapnel
        Attacks: Bomb Blast; Fire Ball.
        Control: n/a.
        Occurrence: Mt. Corel (on the long bridge to North Corel).

Boundfat
        LV: 27          EXP: 420          Win:   Dazers
        HP: 500         AP:  40           Steal: Dazers
        MP: 80          Gil: 350          Morph: Dazers
        Attacks: Ice2; Dark Needle; [Death Sentence].
        Control: Ice2; Dark Needle; [Death Sentence].
        Occurrence: Corral Valley; Corral Valley Cave; Forgotten City;
                        [Battle Square].

Brain Pod
        LV: 15          EXP: 52           Win:   Ether
        HP: 240         AP:  6            Steal: Antidote
        MP: 46          Gil: 95           Morph: Deadly Waste
        Attacks: ; Refuse; Refuse.
        Control: Bodyblow; Refuse; Refuse.
        Notes: Weak against Holy.  This enemy has 2 types of 'Refuse'.
                 One that cause 'Poison', the other causes 'Sleep'.
        Occurrence: Shinra Bldg.67f - 69f.

Bull Motor
        LV: 19          EXP: 92           Win:   Ether
        HP: 420         AP:  9            Steal: X-Potion
        MP: 96          Gil: 140          Morph: ??
        Attacks: ; [Matra Magic].
        Control: Bodyblow; [Matra Magic].
        Occurrence: Corel Prison.

-------------------------------------------------------------------------
C
-------------------------------------------------------------------------
Cactuar
        LV: 20          EXP: 1            Win:   ??
        HP: 200         AP:  1            Steal: n/a
        MP: 20          Gil: 10000        Morph: Hi-Potion
        Attacks: ??
        Control: n/a.
        Occurrence: Corel Desert.

Cactuer
        LV: 40          EXP: 1000         Win:   ??
        HP: 6000        AP:  100          Steal: n/a
        MP: 120         Gil: 1000         Morph: Tetra Element
        Attacks: 1000 Needles.
        Control: 1000 Needles; Mystery Kick.
        Occurrence: Cactus Island; North Corel Areas.

Capparwire
        LV: 15          EXP: 60           Win:   Potion
        HP: 210         AP:  6            Steal: Ether
        MP: 20          Gil: 103          Morph: n/a
        Attacks: ; Grand Spark.
        Control: Wire Attack; Grand Spark.
        Occurrence: Junon Area (mostly forest and shore zone).

Captain
        LV: 34          EXP: 850          Win:   ??
        HP: 2000        AP:  84           Steal: Shinra Alpha
        MP: 90          Gil: 1050         Morph: n/a
        Attacks: .
        Control: Machine Gun; Grenade.
        Occurrence: Inside Submarine.

Castanets
        LV: 15          EXP: 65           Win:   Hi-Potion
        HP: 190         AP:  7            Steal: n/a
        MP: 0           Gil: 113          Morph: n/a
        Attacks: 2-Stage attack; Scissors Spark.
        Control: 2-stage attack; Scissors Spark.
        Notes: Weak against Fire.
        Occurrence: Mythril Mine.

Ceasar
        LV: ??          EXP: 23           Win:   Potion
        HP: 120         AP:  2            Steal: Tranquilizer
        MP: ??          Gil: 55           Morph: ??
        Attacks: Bubble.
        Control: ??
        Occurrence: Sewer.

Chocobo
        ------------------------------------------------------------------
        Level     HP       MP   EXP/AP/Gil            Found in:
        ------------------------------------------------------------------
         13      130       13      n/a      Grasslands Area
         16 *    160       16      n/a      Grasslands Area
         19      190       30      n/a      Junon Area
         22      220      100      n/a      Gold Saucer; Rocket Launch
                                                        Pad Area
         29      290      100      n/a      Gold Saucer Area
         30      300      100      n/a      Wutai Area
         33      330      100      n/a      Icicle Area
         36 *    360      100      n/a      Mideel Area

  Win:     n/a   Notes:  You can learn the Enemy Skill 'Chocobockle'
  Steal:   n/a           from the Chocobos with a '*' by their levels.
  Morph:   n/a           Refer to the 'Enemy Skills' list for details.
  Control: n/a           Chocobos are invincible!  \(^_^)/

(Christopher & Ghigee)..................................................
Christopher
        LV: 34          EXP: 2000         Win:   Phoenix Down, Ether
        HP: 6000        AP:  140          Steal: Earth Drum
        MP: 200         Gil: 1400         Morph: n/a
        Attacks: Aspil; Cure2; Bolt3; Stardust March; Frog Song.
        Control: n/a.
        Occurrence: Inside Norhtern Cave.  Always with 'Gighee'.
Gighee
        LV: 34          EXP: (shared)     Win:   Phoenix Down, Ether
        HP: 5500        AP:  (shared)     Steal: Elixir
        MP: 100         Gil: (shared)     Morph: n/a
        Attacks: (tail slaps); Petrif-Eye; Stardust March.
        Control: n/a
        Occurrence: Inside Norhtern Cave.  Always with 'Christopher'.

Chuse Tank
        LV: ??          EXP: 23           Win:   Potion
        HP: 36          AP:  2            Steal: ??
        MP: ??          Gil: 30           Morph: ??
        Control: ??
        Attacks: Rolling Claw.
        Occurrence: Winding Tunnel (DISC 1); 4th Street Plate Int.; 
                        Lower Sector 4 Plate.

Cokatolis
        LV: 17          EXP: 97           Win:   Soft
        HP: 420         AP:  10           Steal: Soft
        MP: 0           Gil: 168          Morph: Soft
        Attacks: ; Bird Kick; Petrify Smog.
        Control: Bird Kick; Petrify Smog.
        Occurrence: Corel Area; Mt. Corel (west side).

Corneo's Lackey
        LV: ??          EXP: 8            Win:   ??
        HP: ??          AP:  0            Steal: ??
        MP: ??          Gil: 10           Morph: ??
        Attacks: .
        Control: ??
        Occurrence: Corneo's Hall,2f.

Corvette
        LV: 36          EXP: 1050         Win:   Loco weed
        HP: 3200        AP:  60           Steal: Hyper
        MP: 260         Gil: 2200         Morph: Light Curtain
        Attacks: ; Spinning Cut; Gash; Slap (causes 'Fury').
        Control: Bodyblow; Spinning Cut; Gash.
        Occurrence: Underwater Reactor (in the glass passage).

Crawler
        LV: 15          EXP: 56           Win:   Hi-Potion
        HP: 140         AP:  6            Steal: n/a
        MP: 48          Gil: 65           Morph: n/a
        Attacks: Bite; Cold Breath.
        Control: Bite; Cold Breath.
        Notes: Weak against Earth.
        Occurrence: Mythril Mine.

Crazy Saw
        LV: 44          EXP: 800          Win:   Phoenix Down, Ether
        HP: 3900        AP:  80           Steal: Mute Mask
        MP: 340         Gil: 1300         Morph: Turbo Ether
        Control: Uppercut; Rifle.
        Attacks:  (causes 'Confu'); Rifle.
        Occurrence: Sector 8,Underground.
        Notes: Weak against Lighting.

Cripshay
        LV: 8           EXP: 26           Win:   ??
        HP: 100         AP:  3            Steal: Potion
        MP: 0           Gil: 53           Morph: ??
        Attacks: Double Spike.
        Control: ??
        Occurrence: ??

Cromwell
        LV: 42          EXP: 800          Win:   8inch Cannon
        HP: 3500        AP:  80           Steal: n/a
        MP: 120         Gil: 1500         Morph: n/a
        Attacks: Normal Shell.
        Control: Normal Shell.
        Occurrence: Sector 8,Underground.

Crown Lance
        LV: 20          EXP: 225          Win:   Hi-Potion
        HP: 440         AP:  23           Steal: n/a
        MP: 70          Gil: 400          Morph: Dream Powder
        Attacks: Sleepel; Deadly Needle; Bolt.
        Control: n/a
        Notes: Weak against Fire.
        Occurrence: Cosmo Area; Nibel Area; Rocket Launch Pad Area.
                Always by the shore.

Crysales
        LV: 37          EXP: 800          Win:   Ether
        HP: 1500        AP:  80           Steal: n/a
        MP: 100         Gil: 600          Morph: Dream Powder
        Attacks: ;