Morph tarkoittaa sitä, että voit pelata kyseisen olennon kolmella värittömällä manalla kuvapuoli alaspäin 2/2 - otukseksi. Sitten kun olento on pelissä, voit maksaa morph-hinnan ja kääntää sen oikeinpäin. Oikeinpäin kääntäminen ei mene stackiin, eli siihen ei voi vastata. Jos kuvapuoli alaspäin oleva otus lähtee pois pelistä (gravelle, removed from the game zoneen, käteen, jne), sinun pitää näyttää se vastustajalle.
502.26. Morph
502.26a Morph is a static ability that functions in any zone from which you could play the card it’s on, and the morph effect works any time the card is face down. “Morph [cost]” means “You may play this card as a 2/2 face-down creature, with no text, no name, no subtypes, no expansion symbol, and a mana cost of {0} by paying {3} rather than its mana cost.” Any time you could play an instant, you may show all players the morph cost for any face-down permanent you control, pay that cost, then turn the permanent face up. This action does not use the stack. (See rule 504, “Face-Down Spells and Permanents.”)
502.26b To play a card using its morph ability, turn it face down. It becomes a 2/2 face-down creature card, with no text, no name, no subtypes, no expansion symbol, and a mana cost of {0}. These values are the copiable values of that object’s characteristics. (See rule 418.5, “Interaction of Continuous Effects,” and rule 503, “Copying Objects.”) Put it onto the stack (as a face-down spell with the same characteristics), and pay {3} rather than pay its mana cost. This follows the rules for paying alternative costs. You can use morph to play a card from any zone from which you could normally play it. When the spell resolves, it comes into play with the same characteristics the spell had. The morph effect applies to the face-down object wherever it is, and it ends when the permanent is turned face up.
502.26c You can’t play a card face down if it doesn’t have morph.
502.26d Any time you could play an instant, you may turn a face-down permanent you control face up. To do this, show all players what the permanent’s morph cost will be when the effect ends, pay that cost, then turn the permanent face up. The morph effect on it ends, and it regains its normal characteristics. Any abilities relating to the permanent coming into play don’t trigger when it’s turned face up and don’t have any effect, because the permanent has already come into play.
502.26e If a face-up permanent is turned face down by a spell or ability, it becomes a 2/2 face-down creature, with no text, no name, no subtypes, no expansion symbol, and a mana cost of {0}. These values are the copiable values of that object’s characteristics. (See rule 418.5, “Interaction of Continuous Effects,” and rule 503, “Copying Objects.”) The rules for morph and face-down permanents apply to it normally.
502.26f See rule 504, “Face-Down Spells and Permanents,” for more information on how to play cards with morph.
Madness tarkoittaa sitä, että jos olisit discardaamassa kortin, voit sen sijaan laittaa sen removed from the game-zoneen. Voit sitten pelata kyseisen kortin instanttina madness-hintaan. Jos et pelaa korttia, se menee gravelle. Teknisesti ottaen homma toimii siten, että kun kortti on laitettu removeen, laitetaan stackiin triggered ability jonka resolvaamisen jälkeen sinulla on mahdollisuus pelata kortti siihen asti, kun seuraavan kerran annat priorityn pois.
502.24. Madness
502.24a Madness is a keyword that represents two abilities. The first is a static ability that functions while the card with madness is in a player’s hand. The second is a triggered ability that functions when the first ability is applied. “Madness [cost]” means “If a player would discard this card, that player discards it, but may remove it from the game instead of putting it into his or her graveyard” and “When this card is removed from the game this way, until that player passes next, the player may play it any time he or she could play an instant by paying [cost] rather than paying its mana cost. When the player passes next, he or she puts this card into his or her graveyard.”
502.24b Playing a spell using its madness ability follows the rules for paying alternative costs in rules 409.1b and 409.1f–h.
Hunted Phantasm tekee vastustajalle "tokeneita". "Token" tarkoittaa jotain pelimerkkiä, joka edustaa creaturea. Se on muuten ihan niinkuin mikä tahansa creature-kortti, paitsi että se ei ole kortti ja sen takia tietyt efektit eivät siihen vaikuta. Token ei myöskään voi olla olemassa missään muualla kuin pelissä, eli se lakkaa olemasta päädyttyään esimerkiksi graveyardille, käteen tai removed from the game-zoneen. Tokenina voit käyttää mitä tahansa sopivia esineitä, esimerkiksi Pokemon-kortteja, pieniä muovileluja, tulitikkuja tai Wizards of the Coastin julkaisemia token-kortteja (jotka eivät ole pelin kannalta kortteja, vaikka siltä näyttävätkin). Ne eivät siis tule pakastasi. Kannattaa varata ennen peliä jotain sopivia esineitä tokeneiksi, jos pakassasi on kortti joka sellaisia tekee.